Warhammer Heroes
3 primary works
Book 1
Fresh from the slaughter of the Emperor's enemies in the north, Ludwig Schwarzhelm, Emperor's Champion, is sent to Averland to oversee the inauguration of a new elector count. Beset by greenskins, and hampered on all sides by the ambitions of rival magnates, he is soon fighting to keep the fractious province together. But the rot runs deep. Powerful forces in Altdorf seem determined to see him fail, and suspicion falls on even his most trusted allies. When all is at its bleakest, the mark of Chaos and the full horror of his task is finally revealed. Alone, doubted by those closest to him, this will be Schwarzhelm's greatest ever challenge, one on which the destiny of the Empire itself depends.
Book 2
Averland burns. An army of cultists rises in the corrupted city of Averheim. The Theogonist Volkmar marches towards the city in a race to snuff out the rebellion before it grows too widespread to defeat. Schwarzhelm races to return to the site of his recent battles, as does the spy Pieter Verstohlen, evading assassins while trying to discover the truth of the conspiracy that drew him away. But none of these holds the key. Out in the wilderness is Kurt Helborg, Grand Marshal of the Reiksguard. Only he has the indomitable strength of will to hold together the province in its hour of need. Only he can rally the terrified citizens of Averland to resist the infernal powers that beset them
Book 6
Witch hunter Lukas Eichmann investigates a series of bizarre murders, which ultimately lead him into the haunted depths of the Empire at the head of an army of fanatical warriors. In the Drakwald Forest, Luthor Huss, warrior priest of Sigmar, battles to free the denizens of the forest from a plague of the walking dead.