Warhammer Horror
11 total works
Invocations
by Lora Gray, Ray Cluey, Richard Strachan, David Annandale, Steven Sheil, Nick Kyme, Peter McLean, Jake Ozga, C L Werner, and Justin D Hill
Evocations is Black Library’s second Warhammer Horror anthology, featuring more short stories set in the chilling hellscape of the 41st millennium and the arcane gloom of the Mortal Realms. From the whispering corridors of abandoned hospitals to the shrieking dungeons of ghostly castles, this collection of sinister stories further explores the unspeakable evil at large in the Warhammer worlds.
A chilling portmanteau. I could feel the hairs on the back of my neck prickling. The perfect combination of horror and Warhammer 40,000 - Paul Kane – bestselling and award-winning author of Sherlock Holmes and the Servants of Hell and Before
Anathemas is the third Warhammer Horror anthology, featuring more twisted and razor-sharp tales set in the 41st Millennium and the Mortal Realms. Unexplained deaths terrify the crew of an ancient Astra Militarum tank; a strange instrument beguiles its audience with a deadly melody; a man fears for his sanity within a plague-riddled hive… This grim collection of unspeakable cosmic horrors and arcane menaces unveils the subtle darkness that lurks within the souls of mankind and the sinister forces tormenting them. Spawned by some of Black Library’s most depraved minds including David Annandale, C L Werner and Darius Hinks, the anthology also introduces new writers, Jake Ozga, Lora Gray and Richard Strachan.
Guests are arriving at the ancient castle of Morbach, summoned by the reclusive Count von Koeterberg. They expect a grand feast, and something more... The ambitious Baron expects to inherit the Count's wealth; the wife of a broken swordsmith hopes to revisit happier times; the fallen priest prays for a chance of recovering his faith. Seven families, each with their own dark secrets. Each with their own hidden agenda. Each marked for revenge. Doomed to discover the depths of horror and despair, it is not a night of revelry that awaits them, but a night of unprecedented terror. Son will turn against father and daughter against mother, as daemonic evil descends upon Morbach.
Morgravia Sanctus is being hunted. She doesn’t know by whom or why, only that her life is in danger. She goes into hiding in the low-hive of Blackgeist, in the hope of losing her pursuers and piecing together the fragments of her broken memory. Something happened to her, a profound trauma that left behind the ‘red dreams’ and a physical agony that can strike at any moment. She searches for someone called the ‘Broker’, a trafficker in memories and psychic mind manipulation, but before she can make contact catastrophe befalls the city. A plague sweeps the districts, turning its citizens into blood hungry monsters. Order collapses, death and slaughter are rampant. Caught up in the carnage, Morgravia must flee again. As the ravening spreads, and more and more succumb, is there any hope of ever stopping this contagion?
At the edge of the city of Valgaast, Malveil awaits. It is a house of darkness. Its halls are filled with history and pain. It knows all secrets, and no weakness can be hidden from it. Now it stirs eagerly because its prey approaches. Colonel Maeson Strock of the Adeptus Ministorum is returning to his ancestral mansion. He is a shell of a man, broken by the horrors of war and personal loss. Colonel Strock has come home to take up the mantel of planetary governor. He hopes he can purge his home world of political corruption. He hopes he can reforge connections with his estranged children. He hopes he can rebuild his life. Malveil will feast on his hopes. Strock believes he has seen the worst of the galaxy’s horrors. Malveil will show him how wrong he is.
Harran Blackwood was a priest of Sigmar, full of righteous fury and zeal. Now, he’s an embittered drunk, scraping a living on the edges of society. Blackwood haunts the back-streets of Greywater Fastness, offering his services to those who can’t – or won’t – go to the proper authorities. While Blackwood’s faith has long since guttered to nothing, he still retains his knowledge of the workings of evil, something that comes in handy on the fringes of society.
Blackwood receives a letter from an old friend - a plea for help to find his friends missing daughter. So begins Blackwood’s journey to the isolated village of Wald, a community unwelcoming of outsiders and with secrets to hide. What Blackwood finds there threatens more than just his life – it threatens his very soul…
The planet of Theotokos is dying of thirst. For years, Arch-Deacon Ambrose has done everything in his power to help the people. Charismatic, virtuous, pious, he is as beloved as the corrupt Cardinal Lorenz, who hoards the water reserves beneath the Ecclesiarchal Palace, is feared. When Lorenz dies, Ambrose’s moment has arrived. As good as his intentions are, he is also proud. He will be the saviour Theotokos needs, and bring the relief of water to the suffering. But there is something worse than drought to come. Lorenz’s death unleashes a terrible plague, soon to be known as the Grey Tears. As Ambrose struggles to save Theotokos from the Grey Tears, the unnatural nature of the plague becomes clearer and clearer, and he is driven to more and more extreme measures. He fears malign forces lurk behind the Grey Tears. The truth is worse than his most awful imaginings.
An arcane evil has awoken in these worlds defiled by endless war. Perhaps it was born from the madness of violence. Or else it has always existed, hiding among restless shadows with eyes half-closed. But now, it slithers and creeps into the wreckage of people’s lives, those who have already survived the unthinkable. It covets the lost, the lonely and the hopeless, pushing them down their fateful paths — a reclusive historian, searching for a ghostly ship; the crew of a ruined craft who must brave a slow, inevitable death; an old woman seeking redemption in a hostile wasteland. For these are the stories of journey taken, choices made and the power of the human spirit when dark forces come hunting.
This collection features tales of the grim and uncanny by Graham McNeill, Jake Ozga, Lora Gray and more.
On the capital world of Potence, young enforcer cadet Rudgard Howe is caught up in a bitter internecine feud to inherit his father’s position of Chief Enforcer. As the tithe fleets approach, he is sent on his first mission to ensure that the planet’s distant agri-facilities fulfil their quotas to the God-Emperor.
Farmed with serfs and managed by ex-Militarum soldiers, the agri-facilities are places of shocking brutality and hopelessness. But when he is sent to the outlying farmstead of Thorsarbour, Rudgard discovers a community where the crops are left to rot as the inhabitants indulge in the bloody ecstasy of a sanguinary cult.
As Rudgard imposes the strict Lex Imperialis upon the farmstead, he begins to uncover a place where sanity is rapidly slipping.But he is just one step along this nightmarish mission when a series of cruel deaths threatens to dismantle everything he has ever known about the Imperium, his faith in the Emperor, and the strength of his very soul.
Evil stirs in Briardark, an ancient forest that looms over the Shyishan village of Felstein, where whispers abound of the spectres and brutes that lurk amongst the trees.
One man keeps these perils at bay – Samuel Helmgaart, the revered beasthunter of Felstein – but when tragedy strikes his family, an unknowable foe is unleashed, one that stalks the villagers and turns neighbour against neighbour.
Soon, a witch hunt ensues, and in the midst of his own sorrow Samuel’s daughter, Cicely, struggles with grief that has twisted into something dark. To save her, the beasthunter must track down the entity in the forest, and the evil that beckons to his daughter from beyond a most hostile grave.