Book 56

Adobe Acrobat 6 PDF Bible

by Ted Padova

Published 15 October 2003
Adobe Acrobat and its file format PDF have become the standard for portable documents, including everything from high-resolution colour files destined for print, to internet and e-book content. This authoritative reference has now been completely updated and enhanced to cover the release of Adobe Acrobat.

Book 62

gmax Bible

by Kelly Murdock

Published 11 April 2003
gmax is a slimmed-down version of the leading 3D animation tool, 3ds max. It is designed to be a highly customizable content creation platform for both consumers and professionals. This book shows game enthusiasts how to customize their favorite games using gmax.

Book 83

Adobe Atmosphere Bible

by Kelly Murdock

Published 30 April 2002
This is the first comprehensive reference tutorial on Adobe Atmosphere. A Quick start will have you creating your first 3D world as soon as they open the book. This book covers everything you need to know to get started with this brand-new software. "The Adobe Atmosphere Bible" starts by showing readers how to browse 3D worlds using the Atmosphere Browser plug-in. Then it will show how to create 3D worlds and make them interactive using Atmosphere Builder. Finally it will discuss how to use the Atmosphere Community Server to enable users to chat in real time.

Book 427

* This is one of the few books to cover integration and workflow in depth between Photoshop, Illustrator, InDesign, GoLive, Acrobat, and Version Cue* Graphic design firms, ad agencies, and publishing houses typically use a collection of programs to build their designs for print or the Web, and this book shows readers how to effectively manage that workflow among applications* Provides solutions for issues that working designers or design students face every day, including developing consistent color-managed workflows, moving files among the CS3 applications, preparing files for print or the Web, repurposing documents, using CS3 with Office documents, and more

Book 536

Adobe Acrobat 9 PDF Bible

by Ted Padova

Published 1 January 2008
Find just what you need to incorporate PDFs in your workflows with the newest edition of this perennial top-selling reference and tutorial from Acrobat guru, Ted Padova. He packs these pages with tips guaranteed to help you get the most out of this powerful software. You'll find techniques for creating, editing, and repurposing PDFs for everything from print to CD-ROMs, the Internet, e-book content, and more. Keep this classic within reach-you'll turn to it again and again. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

Book 545

This comprehensive guide to creating fillable forms with the latest release of Adobe Acrobat is packed with real-world insights and techniques gained from daily use of Adobe Acrobat and Adobe LiveCycle Designer under business deadline situations. You'll get step-by-step instructions that show you how to easily create and implement interactive PDF forms using both Adobe Acrobat and Adobe LiveCycle Designer. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

Book 590

3ds Max 2010 Bible

by Kelly L Murdock

Published 1 January 2009
This book covers both 3ds Max 2010 and 3ds Max 2010 Design. Hands down, the best book on 3ds Max around. Whether you're a novice eager to get started or a full-fledged animator seeking new ways to dazzle, the new edition of this perennial hot seller is the perfect 3ds Max book for you. It's crammed with the very latest features, professional techniques, and over 150 step-by-step tutorials that will build skills and spark your creativity. Don't miss the colorful insert, which showcases the work of cutting-edge 3D artists and is sure to inspire you. You can: do freeform sculpting with the new Graphite Modeling Tools; use the new Material Explorer interface to quick-navigate material hierarchies; discover viewport exposure control, ambient occlusion, and soft shadows; add multiple sound tracks to your scene with the ProSound features; quickly find mesh problems with the xView display options; and, paint directly on models in the new Viewport Canvas mode. What's on the DVD? You'll find before-and-after example files for every tutorial in the book, as well as: Unique models and textures you can customize for your own designs, and a searchable full-color PDF of the book.
System Requirements: See the DVD appendix for details and complete system requirements. Also in the book: a 16-page full-color insert highlighting cutting-edge work from 3ds Max artists; animate a space scene; paint models in the viewport; and, view models with soft shadows. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

Book 756

Adobe Acrobat X PDF Bible

by Ted Padova

Published 1 January 2011
The classic Acrobat and PDF reference, updated to cover the latest release Consistently the most authoritative and comprehensive resource on the Acrobat PDF format, this standard reference returns with in-depth coverage of the newest version of Acrobat. Written by bestselling author Ted Padova, this book is packed with real-world insights and techniques gained from Padova's daily use of Acrobat under deadline constraints. You'll discover everything there is to know about using Acrobat X for print prepress, the Internet, CD-ROMs, and other forms of media. * Popular author Ted Padova shares everything you need to know about the latest release of Acrobat Acrobat X * Explores the updated functions of the new Acrobat and using it for print prepress, the Internet, CD-ROMs, and more As the ultimate resource for all things Acrobat and PDF-related, Adobe Acrobat X PDF Bible is an update of a classic.

* One of the first comprehensive books to cover Photoshop cs (image-editing), Illustrator cs (drawing), InDesign cs (layout and graphic design), GoLive cs (Web design), Acrobat Professional (document distribution), and Version Cue (the new file management application) all in one volume * Tackles issues that arise every day for a designer, showing how to manage workflow among these integrated applications * Topics covered include developing consistent color-managed workflows, moving files among the cs applications, preparing files for print or the Web, repurposing documents, and much more * Ted Padova is an internationally known author, speaker, university instructor, and service-bureau owner who has become an expert with Adobe software during the past sixteen years

3ds Max 8 Bible

by Kelly Murdock

Published 1 March 2006
If 3ds Max 8 can do it, you can do it too...Spark your creativity with the world's most popular animation software and the detailed instruction in this power-packed book from an industry expert. If you're new to 3ds Max, jump right in with a Quick Start program that will have you modeling and rendering a complete image your first day. Experienced users, discover exciting new Max 8 features such as a new module for hair and fur, a new cloth system, and much more. This comprehensive book covers every feature, and it's loaded with professional techniques and full color examples to inspire you.Inside, you'll find complete coverage of 3ds Max 8.
You can: model a detailed creature right away with the Quick Start tutorial; add realistic and dynamic hair, fur, and cloth to your models; create complex characters with Max's new biped features; use the expanded Edit Poly options to work more efficiently with Edge Ring and Edge Loop selections; explore Max's new Asset Tracking system including the Autodesk[registered] Vault client; make texture creation a snap with the new Pelt mapping method and the Render UVW Template feature; save, load, and retarget animation files using the supported XML Animation File (XAF) format; and, easily render a series of stills from several angles with the new Batch Render tool. A bonus DVD is included! It features a wide selection of 3D models and textures just right for your own projects, plus the Max files and examples to more than 150 tutorials. The DVD also includes a full-color electronic version of the book!

Adobe(r) Bridge, Photoshop(r) CS2, Illustrator(r) CS2, InDesign(r) CS2, GoLive(r) CS2, Acrobat(r) Professional 7, and Version Cue(r) CS2 are developed and revised to provide more consistent integration between Adobe's flagship creative design tools. This is the "big picture" book that teaches you how to use new features in the Creative Suite 2 programs as intended. You'll learn to integrate and manage workflows that will make you not only a better designer, but a more productive one.
Inside, you'll find complete coverage of Adobe Creative Suite 2 Use Adobe Bridge as a central navigation tool for file management, organization, and editing Synchronize color settings in Adobe Bridge or other CS2 programs for consistent color management Import native file formats in InDesign layouts and dynamically edit changes Export Illustrator files as multi-page documents Use new features in Version Cue for creating document versions and alternates Use new features in Illustrator for auto tracing photos and painting vector graphics Use new features in Photoshop for merging several photos shot with different exposures to increase dynamic range Prepare files and flight check results for commercial prepress and printing Enable PDF documents for commenting so clients can markup design proposals using the free Adobe Reader

The CRSE DEGN PRUM Bible is one of a few books to cover in one volume: PHOP, ILOR, INGN, DRER, FLSH PROF, FLSH CAST, FIKS, ACAT PROF, BRGE, and DECE CEAL. Professional graphic design firms, ad agencies, and publishing houses do not usually work with just one of these programs when creating designs. Rather, they use a collection of illustration, image-editing, and layout programs to build their designs for print or the Web. This book will show readers who have a basic familiarity with Adobe software how to integrate and manage workflow among these applications. Topics covered include: Developing Consistent Color-Managed Workflows, Moving Files Among the CRSE Applications, Preparing Files for Print or the Web, Repurposing Documents, Using CRSE with Microsoft Office documents, and much more. This book will address issues that arise every day for the working designer or design student. Lead author, Ted Padova, is a well-known speaker, university instructor and service-bureau owner who's become an expert using Adobe software over the past 16 years. Co-author Kelly L. Murdock has written over 20 books on Web design, graphics, and multimedia.

3ds Max 7 Bible

by Kelly Murdock

Published 1 March 2005
Packed with expert advice, timesaving tips, and more than 150 step--by--step tutorials, this book is a must for anyone who wants to master this complex, expensive software package Offers full coverage of new software features and enhancements and shows users how to master everything from the Particle Flow interface and architectural objects and materials to Shockwave 3D Export and VertexPaint features The companion CD--ROMs include a demo version of the new 3ds max, tutorial files, 3D models, bonus plug--ins, and more 3ds max is used to create approximately eighty percent of the top video games--including Grand Theft Auto 3--and is extensively employed for special effects in movies such as The Matrix Reloaded

3D Studio Max R3 Bible

by Kelly Murdock

Published 2 February 2000
Master valuable 3D modeling and animation skills to create spectacular visual effects with 3D Studio MAX R3 Bible. Each chapter in this authoritative guide helps you harness the power of MAX's specialized tools, effects, and utilities: * Familiarize yourself with the new features in R3, understand the interface, and discover how to configure and customize MAX. * Learn how to reference, select, transform, and modify models, cameras, lights, and any other object that can be viewed in a viewport. * Model objects by working on primitives, spline shapes, meshes, patches, NURBS, and a variety of specialized compound objects, including Lofts and Morphs. * Control light and cameras, as well as several lighting special effects and camera utilities. * Use particle systems and space warps to enhance any MAX scene. * Create animated scenes with keyframing, Track View, and Controllers. * Extend the features of MAX with plug-ins. The jam-packed CD-ROM includes exclusive Bible plug-ins, including Brick Object, Gear Object, Rainbow Effect, and more. It also offers sample 3D models and complete tutorial files to help you take full advantage of MAX 3R.

3ds Max 5 Bible

by Kelly Murdock

Published 1 December 2002
* Shows how to build an animation right away. * Gives users valuable hands-on experience under the expert guidance of 3D master Kelly Murdock. * Includes a 16-page full-color insert explaining how to push the limits of max. * Explores the major program changes that are expected with the next release of 3ds max. * Provides tutorial files from the book, trial versions of related software, and exclusive plug-ins on the enclosed CD-ROM.