There are two Module 3 Homelink books, A and B, containing activities that the child does with a parent, sibling or carer. These aim to encourage mathematical talk at home and provide a link between home and school. Many pages have a border which can provide ideas, stimulate discussion or be used for a mathematical game. Some pages request information or materials to help with activities at school. The game on the cover can be played in various ways, so families will not become bored with it however often the book comes home. There is space on each page for children and their families to record anything they think the teacher might like to know, or that they would like to remember.

New Cambridge Mathematics aims to provide stimulating materials for young children that will help them to become confident and successful at mathematics. The activities are designed to be used with the range of ability found in primary classrooms, to support national curricula throughout the UK, as well as, being interesting and fun. Module 3 is for children aged 6 to 7. The Activity Starter Book contains sixteen large full colour illustrations to introduce each new topic, encourage class discussion and provide opportunities for the introduction of mathematical vocabulary. The Module 3 Teacher's Resource Book gives suggestions for using this book whenever use of the large pictures would be helpful.

New Cambridge Mathematics aims to provide stimulating materials for young children that will help them to become confident and successful at mathematics. The activities are designed to be used with the range of ability found in primary classrooms, to support national curricula throughout the UK, as well as, being interesting and fun. Module 3 is for children aged 6 to 7. Book 2 is the second short (32-page) textbook in Module 3. It is designed to introduce children to the use of a textbook. As in Book 1, the characters Netty, McMagic and his dog Nevis and cat Kit, appear throughout, asking relevant questions and providing hints and useful information.

The New Cambridge Mathematics course is being written to provide exciting new materials for Key Stage 1 mathematics. This pack of games boards, sheets to cut into cards, encapsulated A3 mats, dice, counters and Teacher's handbook will provide further practice, support, and extension activity in the reception year. The Handbook contains many photocopy masters for children to make their own games. This invaluable resource will be equally useful to users of both this and other infant courses.

Activity book 1 is the first of two activity books in Module 3. Each book has a game on the cover that can be played in different ways to aid learning and reinforcement. The pages inside these books are usually used after the children have done practical activities, to consolidate their work and record what they did. As well as a main activity, many pages have a border activity, which can usually be used in different ways to provide extension or support as needed. Each book has a diary page at the end on which the child and teacher can evaluate what has been learned while completing the book. In addition to the two activity books in Module 3 there are two Homelink books.

There are two Module 2 Homelink books, A and B, containing activities that the child does with a parent, sibling or carer. These aim to encourage mathematical talk at home and provide a link between home and school. Again, many pages have a border, which can provide ideas, stimulate discussion or be used for a mathematical game. Some pages request information or materials to help with activities at school. The game on the cover can be played in various ways, so families will not become bored with it however often the book comes home. There is space on each page for children and their families to record anything they think the teacher might like to know, or that they would like to remember.

Module 2 Activity book 3 is the third of 6 activity books in Module 2. Each book has a game on the cover that can be played in different ways to aid learning and reinforcement. The pages inside these books are usually used after the children have done practical activities, to consolidate their work and record what they did. As well as a main activity, many pages have a border activity, which can usually be used in different ways to provide extension or support as needed. Each book has a diary page at the end on which the child and teacher can evaluate what has been learned while completing the book.

The Module 3 Games and Mats Pack contains boards, cards and equipment for 14 sets of games. These will provide consolidation of mathematical ideas in an enjoyable way and can also be used to encourage cooperative working and to develop powers of reasoning by thinking about strategies. Also contained in the pack are six double-sided encapsulated A3 sheets. These 12 full colour pictures provide a stimulating resource that can be used in a variety of ways to develop discussion, practical work and recording. They can be used flexibly to support different teaching styles, and abilities and interests of children. The teacher's handbook which is contained in the pack gives rules for the games, outlines the mathematical skills addressed by each, provides numerous ideas for using the mats, and includes photocopy masters for developing the activities.

The New Cambridge Mathematics course is being written to provide exciting new materials for Key Stage 1 mathematics. This pack of encapsulated A3 mats provides extra copies of the 6 double-sided A3 mats in the Module 2 Games and Mats pack (ISBN 47191 5).

Module 3 Homelink book B is the second of two homelink books containing activities the child does with a parent, sibling or carer. The books aim to encourage mathematical activities at home as well as providing a link between home and school. Numerous pages have a border, which can provide ideas, stimulate discussion or be used for a mathematical game. Some pages request information or materials to help with activities at school. The game on the cover can be played in a variety of ways, so families will not become bored with it, however often the book comes home. There is space on each page for children and their families to record anything they think the teacher might like to know, or that they would like to remember.

The box contains boards, cards and equipment for 15 sets of games. These will provide consolidation of mathematical ideas in an enjoyable way and can also be used to encourage cooperative working and to develop powers of reasoning by thinking about strategies. There are also 6 double-sided encapsulated A3 sheets. These 12 full colour pictures provide a stimulating resource that can be used in a variety of ways to develop discussion, practical work and recording.They can be used flexibly to support different teaching styles, and abilities and interests of children. The teacher's handbook gives rules for the games, outlines the mathematical skills addressed by each, provides numerous ideas for using the mats, and includes photocopy masters for developing the activities.

The activities outlined in the Module 3 Teacher's resource book are designed to be used with the range of ability and development found in primary classrooms, to support national curricula throughout the UK, and to be interesting and fun. This is the core of Module 3, for children aged 6 to 7. There are support activities for children who need more basic work, extension activities for those who need more demanding work, and review activities, as well as suggestions for mental work. A new feature of Module 3 is the textbooks, and this teacher's book includes detailed suggestions for introducing and using them.

The New Cambridge Mathematics course is being written to provide exciting new materials for Key Stage 1 mathematics. This pack contains information about the course, the Teacher's resource book, one of each of the eight activity books, a sample mat and game board, together with information about the mats, and rules for the games.

The New Cambridge Mathematics course is being written to provide exciting new materials for Key Stage 1 mathematics. This pack contains one each of Activity books 1 to 6, and Homelink books A and B. This is an ideal pack for teachers who want to see what activity books are available, and teachers who do not need 10 copies of all the books.

Module 2 Activity book 5 is the fifth of 6 activity books in Module 2. Each book has a game on the cover that can be played in different ways to aid learning and reinforcement. The pages inside these books are usually used after the children have done practical activities, to consolidate their work and record what they did. As well as a main activity, many pages have a border activity, which can usually be used in different ways to provide extension or support as needed. Each book has a diary page at the end on which the child and teacher can evaluate what has been learned while completing the book.

Module 2 Activity book 6 is the last of 6 activity books in Module 2. Each book has a game on the cover that can be played in different ways to aid learning and reinforcement. The pages inside these books are usually used after the children have done practical activities, to consolidate their work and record what they did. As well as a main activity, many pages have a border activity, which can usually be used in different ways to provide extension or support as needed. Each book has a diary page at the end on which the child and teacher can evaluate what has been learned while completing the book.

Module 2 Activity book 4 is the fourth of 6 activity books in Module 2. Each book has a game on the cover that can be played in different ways to aid learning and reinforcement. The pages inside these books are usually used after the children have done practical activities, to consolidate their work and record what they did. As well as a main activity, many pages have a border activity, which can usually be used in different ways to provide extension or support as needed. Each book has a diary page at the end on which the child and teacher can evaluate what has been learned while completing the book.

Module 2 Activity book 2 is the second of 6 activity books in Module 2. Each book has a game on the cover that can be played in different ways to aid learning and reinforcement. The pages inside these books are usually used after the children have done practical activities, to consolidate their work and record what they did. As well as a main activity, many pages have a border activity, which can usually be used in different ways to provide extension or support as needed. Each book has a diary page at the end on which the child and teacher can evaluate what has been learned while completing the book.

Seven Dizzy Dragons contains about 30 rhymes, some traditional and some original. These are designed to teach and reinforce mathematical concepts in a fun and enjoyable way. The book is highly illustrated and contains notes for teachers. This new big book version will be ideal for use by groups of children reading with a teacher.

Seven Dizzy Dragons contains about 30 rhymes, some traditional and some original. These are designed to teach and reinforce mathematical concepts in a fun and enjoyable way. The book is highly illustrated and contains notes for teachers. This new big book version will be ideal for use by groups of children reading with a teacher.