Book 11

The Silent Blade

by R.A. Salvatore

Published 1 October 1998

Book 12

The Spine of the World

by R.A. Salvatore

Published 1 September 1999

Book 13

Sea of Swords

by R.A. Salvatore

Published 5 November 2001

Book 14

The Thousand Orcs

by R.A. Salvatore

Published 1 October 2002

Book 15

The Lone Drow

by R.A. Salvatore

Published 28 October 2003

Book 16

The Two Swords

by R.A. Salvatore

Published 30 September 2004

The war between Drizzt and King Obould rages on in this New York Times–bestselling conclusion to The Hunter’s Blades trilogy

Dark elf Drizzt Do'Urden would like nothing more than to kill King Obould Many-Arrows, the leader of the slavering orc army that slaughtered his closest friends. Now, it seems even Innovindil, Drizzt’s new moon elf companion, cannot escape the grip of Obould’s murderous scourge. When the orc king steals Innovindil’s beloved pegasus, Drizzt must accompany her on a rescue mission to the northern lands of the frost giants—even if it means suffering the same fate as the Companions.

Except the Companions are not dead . . . yet. Unbeknownst to Drizzt, they are sealed inside the walls of Mithral Hall, awaiting a battle that will either make or break them. As Obould's horde prepares for a siege just outside the gates, Bruenor must mastermind a plan that will defeat the orcs and lead his clan to victory.

The Two Swords is the third book in The Hunter’s Blades trilogy and the nineteenth installment in the Legend of Drizzt series.


Book 17

The Orc King

by R.A. Salvatore

Published 25 September 2007
The uneasy peace between the dwarves of Mithral Hall and the orcs of the Kingdom of Many Arrows begins to falter as the tribes of orcs under the command of Obould begin to battle one another, and Bruenor becomes determined to finish the war that had nearly destroyed him.

Book 18

The Pirate King

by R.A. Salvatore

Published 1 January 2008

Book 19

The Ghost King

by R.A. Salvatore

Published 1 January 2009
In the gripping conclusion to the New York Times­­–bestselling Transitions trilogy, Drizzt Do’Urden comes face-to-face with a power that will change Faerûn forever
 
With the collapse of Mystra’s Weave and the onslaught of the Spellplague, all of Faerûn is thrown into chaos. But as magic turns more dangerous and unreliable, an even greater foe presents itself: the Ghost King, an entity that contains the combined might of a dragon, a mind flayer, and the Crenshinibon—the demonic crystal shard thought to be destroyed years ago. When Jarlaxle, a drowmercenary, is targeted by the Ghost King, he knows his life hinges on finding the Deneir priest named Cadderly Bonaduce. But to find Cadderly, he must travel to the cathedral in Spirit Soaring, the very place from which he is banned. And to enter Spirit Soaring, he must first his recruit his old enemy Drizzt Do’Urden to his cause.
 
When Catti-brie is struck by an errant strand of the Weave, Jarlaxle is able to convince Drizzt and Bruenor that their plights are one and the same. Together, they travel to Spirit Soaring, where the priests and mages of Deneir—led by Cadderly—rush to arm themselves against the Ghost King. But with many losing faith and time quickly running out, the battle ahead looks more than dire than ever.
 
The Ghost King is the third book in the Transitions trilogy and the twenty-second installment in the Legend of Drizzt series.

Book 20

Gauntlgrym

by R.A. Salvatore

Published 1 January 2010
With nothing left to lose, Drizzt and Bruenor begin an arduous search for the lost dwarven kingdom of Gauntlgrym
 
The peace between the dwarves of Mithral Hall and the orcish Kingdom of Many-Arrows has not come without its costs. But even grief and old age cannot dissuade Bruenor Battlehammer from pursuing his dream of finding the fabled kingdom of Gauntlgrym—ruins said to be rich with ancient treasure and arcane lore. As always, Drizzt Do’Urden is at his side, ready to make the most of his friend’s final years.
 
But Jarlaxle and Athrogate are two steps ahead. In their own search for treasure and magic, Jarlaxle and Athrogate inadvertently set into motion a catastrophe that could spell disaster for the unsuspecting people of the city of Neverwinter—a catastrophe big enough to lure even the mercenary Jarlaxle into risking his own coin and skin to stop it. Unfortunately, the more they uncover about the secret of Gauntlgrym, the more it looks like they can’t stop it on their own. They’ll need help from the last people they ever thought to fight alongside again: Drizzt and Bruenor.
 
Gauntlgrym is the first book in the Neverwinter Saga and the twenty-third installment in the Legend of Drizzt series.

Book 21

Neverwinter

by R.A. Salvatore

Published 1 January 2011
Free for the first time in almost one hundred years, Drizzt feels not only relief, but guilt, and this makes him vulnerable to the wiles of the elf Dahlia, his newest companion.

Book 22

Charon's Claw

by R.A. Salvatore

Published 1 January 2012

In this third installment of the New York Times–bestselling Neverwinter Saga, Drizzt draws his sword once more for the sake of his friends

Drizzt and Dahlia Sin’felle have defeated the sorceress Sylora Salm, but Dahlia’s thirst for revenge is far from slaked. Now, she speaks of nothing but the moment she will face the evil Netherese lord Herzgo Alegni—a moment she has been waiting for since she was just a child. Though Drizzt and Dahlia’s bond is no longer just one of friendship, there is much he does not know about his new lover. What is the driving force behind the darkness he’s seen within her? Can he justify another battle to settle a grudge he does not understand?

But Dahlia isn’t the only one seeking vengeance against Alegni. Artemis Entreri, Drizzt’s former enemy, offers to aid Dahlia in her mission, hoping it will win him his freedom. But partnering with Entreri poses new challenges: Charon’s Claw, Algeni’s sentient sword, dominates Entreri’s movements—if not his mind. And then there’s the way Entreri looks at Dahlia, causing Drizzt to wonder if the cunning assassin is still more foe than friend.

Charon's Claw is the third book in the Neverwinter Saga and the twenty-fifth installment in the Legend of Drizzt series.


Book 23

The Last Threshold

by R.A. Salvatore

Published 1 January 2013
Drizzt navigates a winding path littered with secrets and lies in this suspenseful conclusion to the Neverwinter Saga
 
Drizzt is tangled up in Dahlia’s dark secrets more than ever. The ties that once held them close now threaten to rip apart as Dahlia’s bonds to Drizzt’s former foe, Artemis Entreri, continue to grow. Determined to stand for what’s right in the Realms once again, Drizzt forges a new road north toward Icewind Dale. Will Dahlia, Entreri, and the rest of his new companions follow? Will he be forced to fight the darkness alone? Either way, he knows now where he’s headed—back to the only place that’s ever felt like home. 
 
Meanwhile, in the caverns of Gauntlgrym, the drow Tiago Baenre enlists the help of the Bregan D’aerthe in his quest to destroy his grandfather’s killer: Drizzt Do’Urden. While making promises they may not keep, the agents of the elite drow mercenary group hide plans of their own . . .
 
The Last Threshold is the fourth book in the Neverwinter Saga and the twenty-sixth installment in the Legend of Drizzt series.

Book 24

The Companions

by R.A. Salvatore

Published 1 January 2013
""The Companions is the best novel [R.A.] Salvatore has ever written. It's insanely courageous, profoundly powerful, masterfully constructed, and easily Salvatore's most ambitious work to date."--Paul Goat Allen, BarnesandNoble.com "After a quarter of a century, R.A. Salvatore just keeps getting better and better, and The Companions is another masterful leap forward for one of the greatest fantasy epics of all time."--Philip Athans, best-selling author of Annihilation and The Haunting of Dragon's Cliff This latest installment in New York Times best-selling author R.A. Salvatore's beloved fantasy saga, The Companions moves Salvatore's signature hero Drizzt into a new era of the Forgotten Realms. As Drizzt's fate hangs in the balance, he reflects on the lives of the trusted allies who stood by his side throughout his early life--the friends now known as the Companions of the Hall. Meanwhile, the first stirrings of the Sundering begin"--

Book 25

Night Of The Hunter

by R.A. Salvatore

Published 1 January 2014
Drizzt and the Companions of the Hall join forces to rescue an old friend and battle drow intrigue in this new chapter in the New York Times–bestselling saga
 
The beloved Companions of the Hall have been restored, thanks to the workings of the goddess Mielikki. With his most faithful friends at his side once more, Drizzt Do'Urden returns to Gauntlgrym to rescue Thibbledorf Pwent, Bruenor’s loyal shield dwarf-turned-vampire.
 
But in order to return Pwent back to his mortal form, Drizzt and the Companions must first undertake a perilous journey through the Underdark—a journey made all the more dangerous by the political turmoil that has erupted among drow society. House Baenre, the most prestigious of the ruling drow houses, wants to increase its power over Menzoberranzan even further. While their leaders race to erect a sister city in Gauntlgrym, a Baenre noble seeks to tear down Drizzt Do'Urden once and for all. 
 
Night of the Hunter is the first book in the Companions Codex and the twenty-eighth book in the Legend of Drizzt series.

Book 26

Rise Of The King

by R.A. Salvatore

Published 1 January 2014
Follows dwarf king Bruenor Battlehammer and his violent feud with the orc kingdom of Many Arrows, as they seek to take advantage of the Sundering chaos.

Book 27

Vengeance Of The Iron Dwarf

by R.A. Salvatore

Published 1 January 2015
The War of the Silver Marches rages across the Forgotten Realms in this unforgettable final episode in the Companions Codex
 
The reunited Companions of the Hall are separated once more—thrown to the far corners of a war that’s bigger than any of them realized. They fight for the safety of Mithral Hall, but it’s their own souls, and the soul of Faerûn itself, that truly hangs in the balance.
 
In the dreaded depths of the Underdark, Regis and Wulfgar seek shelter in the fabled Silverymoon, from which they can launch a series of daring new raids. The rest of the Companions reside at the besieged Mithral Hall, where new friends arrive on a mission of mercy—if such an emotion can rest in the heart of a dragon.
 
Meanwhile, the orc warlord Hartusk turns his savage horde on Everlund, one of the great cities of the Silver Marches. Though it stretches his forces thin, it’s a move that could help him achieve his goal of becoming the master of the North. But Hartusk’s treacherous drow allies have a different goal. They want nothing except the death of Drizzt Do’Urden—even if it comes at the cost of human, dwarf, elf, and orc lives.
 
The world is cloaked in darkness and blood runs in rivers across the North; orc hordes rage on and cities fall under brutal siege; old friendships are tested and new alliances are forged. But in the end, it may come down to a single dark elf choosing life over death, forgiveness over vengeance, law over chaos . . . peace over war.
 
Vengeance of the Iron Dwarf is the third book in the Companions Codex and the thirtieth book in the Legend of Drizzt series.

Book 28

Archmage

by R.A. Salvatore

Published 26 October 2015
In the aftermath of the War of the Silver Marches, the combatants take stock as a new tale begins in the Legend of Drizzt series

The pall that had descended over the North is gone, and a new day has dawned on a victorious Mithral Hall. But no matter how bright things seem on the surface, Drizzt and his companions know that what lurks just under their feet remains steeped in evil and charged with unimaginable power.
 
The dark elves of Menzoberranzan, including the powerful Archmage Gromph, aren't done with Drizzt yet. And consumed by their own power struggles, feeling backed into a corner, the drow may just be desperate enough to call on demonic forces from the deepest reaches of the Abyss, and unleash a disaster even the Underdark could never have prepared for.
 
Archmage is the first book in the Homecoming trilogy and the thirty-first book in the Legend of Drizzt series.

Book 29

Maestro

by R.A. Salvatore

Published 5 April 2016
Newly returned to the demon-infested Underdark, Drizzt Do’Urden faces his most dangerous adventure yet
 
Drizzt is going home, but not to Mithral Hall or to Icewind Dale. He's going to Menzoberranzan, the very place he left as a young and outcast drow. Something terrible—immense—unspeakable, has come to the City of Spiders, leaving death and destruction in its wake.

As the damage of the Darkening, of war, and of a demon-ravaged Underdark sends cracks out across the North, causing irreparable damage, Drizzt and his companions find their lives endangered once more. When the primordial of Gauntlgrym stirs, Catti-brie and Gromph venture to the ruins of the Host Tower of the Arcane in Luskan, seeking the only power that can keep the beast in check.

Meanwhile, Jarlaxle holds the strings for them all, orchestrating a masterpiece of manipulation that brings old enemies together, and tears old friends apart. But even the wily and resourceful Jarlaxle may not realize just how narrow a path he walks. The City of Spiders might already have fallen to the demons and their wicked prince. What's to say the demons will stop there?

Maestro is the second book in the Homecoming trilogy and the thirty-second book in the Legend of Drizzt series.

Book 30

Hero

by R.A. Salvatore

Published 25 October 2016

New York Times–bestselling series: The saga of one of fantasy's most beloved heroes reaches a sweeping, epic climax in this conclusion to the Homecoming trilogy

Something akin to "peace" has come to the Underdark. The demon hordes have receded, and now the matron mothers argue over the fate of Drizzt Do'Urden. Even so, it becomes clear to one matriarch after another that while the renegade drow may come and go Menzoberranzan, the City of Spiders will crawl forever on.

And so Drizzt is free to return to his home on the surface once again. Scores are settled as lives are cut short, yet other lives move on. For the lone drow there is only a single final quest: a search for peace, for family, for home—for the future.

Hero is the third book in the Homecoming trilogy and the thirty-third book in the Legend of Drizzt series.