Getting food to go is easy, but it s not always good for the Earth. Learn about better alternatives to fast-food and to-go packaging with this fun and informative STEAM book. Created in collaboration with Smithsonian, this Spanish book makes it easy for parents and teachers to introduce STEAM topics to young learners and uses real-world examples to make STEAM topics easier to understand. It features an age-appropriate STEAM activity that is perfect for makerspaces and introduces English language learners to the steps of the engineering design process. It helps beginning readers learn to read and is ideal for kindergarten students or ages 4-6.

This STEAM book for kindergarten makes it easy for parents and teachers to introduce STEAM to their youngest learners. Created in collaboration with Smithsonian, this Spanish book uses real-world examples to make STEAM and basic science topics easier to understand and teaches the concept of buoyancy. It features an age-appropriate STEAM activity that is perfect for makerspaces and introduces English language learners to the steps of the engineering design process. It helps beginning readers learn to read and is ideal for kindergarten students or ages 4-6.

Problemas en el zoológico

by Nellie Wilder

Published 20 March 2020
Smithsonian's National Zoo is one of Washington DC's most popular attractions. Tag along with the zookeepers and learn about the unique problems they face and their creative solutions to keeping the zoo animals happy and healthy. Created in collaboration with the Smithsonian Institution, this Spanish book will ignite a curiosity about STEAM topics through real-world examples. It features a hands-on STEAM challenge that is perfect for makerspaces and that guides students step-by-step through the engineering design process. Make STEAM career connections with career advice from actual Smithsonian employees working in STEAM fields. Take a virtual tour of the National Zoo with this STEAM book that is perfect for English language learners.

Everyone needs clean water to live. But not everyone has access to clean water. Learn how people around the world are working hard to solve the clean water problem! Created in collaboration with the Smithsonian Institution, this STEAM book will ignite a curiosity about STEAM topics through real-world examples. It features a hands-on STEAM challenge that is perfect for makerspaces and that guides students step-by-step through the engineering design process. Make STEAM career connections with career advice from actual Smithsonian employees working in STEAM fields. Perfect for English language learners, this Spanish book builds 1st grade students early literacy skills.

Construir faros

by Nellie Wilder

Published 20 March 2020
Lighthouses have helped sailors navigate for centuries. But lighthouses are not built like they used to be. Learn how innovations like computers and solar power have improved lighthouses over time. Created in collaboration with the Smithsonian Institution, this STEAM book will ignite a curiosity about STEAM topics through real-world examples. It features a hands-on STEAM challenge that is perfect for makerspaces and that guides students step-by-step through the engineering design process. Make STEAM career connections with career advice from actual Smithsonian employees working in STEAM fields. Perfect for English language learners, this Spanish book builds young readers' foundational literacy skills.

Iluminar la noche

by Nellie Wilder

Published 20 March 2020
Candles, kerosene lamps, electric lights, and flashlights are all things people have used throughout history to light up the night. Perfect for English language learners, this Spanish book makes it easy for parents and teachers to introduce STEAM and beginner science topics to their youngest learners. Created in collaboration with Smithsonian, this book uses real-world examples to make STEAM topics easier to understand. It features an age-appropriate STEAM activity that is ideal for makerspaces and introduces grade K students to the steps of the engineering design process. It helps beginning readers learn to read and is ideal for children ages 4-6.

Making Water Safe

by Nellie Wilder

Published 15 May 2019
Everyone needs clean water to live. But not everyone has access to clean water. Learn how people around the world are working hard to solve the clean water problem! Created in collaboration with the Smithsonian Institution, this STEAM book will ignite a curiosity about STEAM topics through real-world examples. It features a hands-on STEAM challenge that is perfect for makerspaces and that guides students step-by-step through the engineering design process. Make STEAM career connections with career advice from actual Smithsonian employees working in STEAM fields. This book builds young readers' foundational literacy skills and is ideal for 1st grade students or children ages 5-7.

Smithsonian's National Zoo is one of Washington DC's most popular attractions. Tag along with the zookeepers and learn about the unique problems they face and their creative solutions to keeping the zoo animals happy and healthy. Created in collaboration with the Smithsonian Institution, this STEAM book will ignite a curiosity about STEAM topics through real-world examples. It features a hands-on STEAM challenge that is perfect for makerspaces and that guides students step-by-step through the engineering design process. Make STEAM career connections with career advice from actual Smithsonian employees working in STEAM fields. Take a virtual tour of the National Zoo with this STEAM book for 1st grade students and ages 5-7.

Staying Afloat

by Nellie Wilder

Published 31 May 2019
This STEAM book for kindergarten makes it easy for parents and teachers to introduce STEAM to their youngest learners. Created in collaboration with Smithsonian, this book uses real-world examples to make STEAM and basic science topics easier to understand and teaches the concept of buoyancy. It features an age-appropriate STEAM activity that is perfect for makerspaces and introduces kindergartners to the steps of the engineering design process. It helps beginning readers learn to read and is ideal for kindergarten students or ages 4-6.

Taking Food To Go

by Nellie Wilder

Published 31 May 2019
Getting food to go is easy, but it's not always good for the Earth. Learn about better alternatives to fast-food and to-go packaging with this fun and informative STEAM book. Created in collaboration with Smithsonian, this book makes it easy for parents and teachers to introduce STEAM topics to young learners and uses real-world examples to make STEAM topics easier to understand. It features an age-appropriate STEAM activity that is perfect for makerspaces and introduces kindergartners to the steps of the engineering design process. It helps beginning readers learn to read and is ideal for kindergarten students or ages 4-6.

Lighting the Night

by Nellie Wilder

Published 31 May 2019
Candles, kerosene lamps, electric lights, and flashlights are all things people have used throughout history to light up the night. Perfect for kindergarteners, this title makes it easy for parents and teachers to introduce STEAM and beginner science topics to their youngest learners. Created in collaboration with Smithsonian, this book uses real-world examples to make STEAM topics easier to understand. It features an age-appropriate STEAM activity that is ideal for makerspaces and introduces grade K students to the steps of the engineering design process. It helps beginning readers learn to read and is ideal for children ages 4-6.

Building Lighthouses

by Nellie Wilder

Published 15 May 2019
Lighthouses have helped sailors navigate for centuries. But lighthouses are not built like they used to be. Learn how innovations like computers and solar power have improved lighthouses over time. Created in collaboration with the Smithsonian Institution, this STEAM book will ignite a curiosity about STEAM topics through real-world examples. It features a hands-on STEAM challenge that is perfect for makerspaces and that guides students step-by-step through the engineering design process. Make STEAM career connections with career advice from actual Smithsonian employees working in STEAM fields. This book builds young readers' foundational literacy skills and is ideal for 1st grade students or ages 5-7.