Crossover

by Joel Shepherd

Published 1 August 2006
Crossover is the first novel in a series which follows the adventures of Cassandra Kresnov, an artificial person, or android, created by the League, one side of an interstellar war against the more powerful, conservative Federation. Cassandra is an experimental design -- more intelligent, more creative, and far more dangerous than any that have preceded her. But with her intellect come questions, and a moral awakening. She deserts the League and heads incognito into the space of her former enemy, the Federation, in search of a new life. Her chosen world is Callay, and its enormous, decadent capital metropolis of Tanusha, where the concerns of the war are literally and figuratively so many light years away. But the war between the League and the Federation was ideological as much as political, with much of that ideological dispute regarding the very existence of artificial sentience and the rules that govern its creation. Cassandra discovers that even in Tanusha, the powerful entities of this bloody conflict have wound their tentacles. Many in the League and the Federation have cause to want her dead, and Cassandra's history, inevitably, catches up with her. Cassandra finds herself at the mercy of a society whose values preclude her own right even to exist. But her presence in Tanusha reveals other fault lines, and when Federal agents attempt to assassinate the Callayan president, she finds herself thrust into the service of her former enemies, using her lethal skills to attempt to protect her former enemies from forces beyond their ability to control. As she struggles for her place and survival in a new world, Cassandra must forge new friendships with old enemies, while attempting to confront the most disturbing and deadly realities of her own existence

Killswitch

by Joel Shepherd

Published 30 November 2007
Two years after the unhatching of Callayan President Neiland's plot to make the capital city of Tanusha the center of the Federation, Callay is under siege. So begins the third installment of this gripping trilogy from an exciting new sci-fi author. A powerful faction of conservative Fleet captains has surrounded Callay, at Earth's behest, and is threatening a blockade - or worse. A fearful Earth does not wish to lose direct control of its precious war machine, and there are fears of civil war. All that Callay has to oppose the warships of the Fleet is the Callayan Defense Force (CDF) - a newly formed group of raw recruits led by a politically hamstrung general. However, the CDF is largely trained and organized by Major Vanessa Rice and her best friend, Callay's combat-android, Commander Cassandra Kresnov. But when Cassandra's lover, Special Agent Ari Ruben, discovers a plot to kill her using a killswitch, which her old masters in the League built into her brainstem, Sandy is forced to go underground to stay alive.

Breakaway

by Joel Shepherd

Published 3 April 2007
Cassandra Kresnov is a highly advanced hunter-killer android. She has escaped the League and fled to Callay, a member of the Federation. Because of her fighting skills she was able to save the president's life and is now a trusted member of the security forces. However, not all Tanushans are happy to have her on their turf and Cassandra has to tread carefully. As Callay moves towards a vote on whether to break away from the Federation, confusion reigns and terrorist groups plot their own agendas. Cassandra becomes involved with two young troubleshooters for the secret service and finds out more than she ever wanted to know about the Tanushan underground and those on the fringes. Furthermore, there is a delegation from the League in Tanusha, and Cassandra is not sure that they won't try to take her back. Breakaway is a great story with a cracking plot and strong characters. At its heart is the enigma of Cassandra: Is she more human than human, or is she totally untrustworthy?