The Seagull Drovers

by Steve Cockayne

Published 5 February 2004
Nothing is right in the Land. King Matthew is indisposed, the city dominated by the malevolent Fang. Crops are dying and even the seagulls have lost their way. Everywhere, people are searching for answers. Leonardo Pegasus, retired magician, probes the murky depths of the Signal Network, where unseen forces vie for supremacy ...Ashleigh Brown, urban teenager, yearns for the open road, for the gaudy wagon of the Wanderer Liam Blackwood ...Charles Bannister, wealthy businessman, plunders the Outer Isles, hunting the secret riches that lie buried there ...While across the Land, roaming bands of Seagull Drovers seek to guide the lost gulls back to the coast. Perhaps it is they who hold the key to the ills of the land.

The Iron Chain

by Steve Cockayne

Published 6 February 2003
When Leonardo Pegasus, Court Magician, created the Multiple Empathy Engine - a device that enabled the viewer to see the entire world - his reward was to lose his job, his home and nearly his life. But now Leonardo's invention has been taken up by the government of the Land, who will use it as the ultimate communication - and espionage - device. Soon there will be a Multiple Empathy Network ...and even the King will have one. Yet when Leonardo built his machine he also unwittingly conjured something else ...a malevolent spirit of science and shadow that danced in the depths of the Empathy Engine. When there was but one machine, the creature was contained. Now there's a Network - and the spirit is loose in the Land.

Wanderers And Islanders

by Steve Cockayne

Published 7 February 2002

In the secluded house, an invisible presence watches over Victor Lazarus as he carries out the instructions of an unknown benefactor ...
In the village, Rusty Brown encounters a strange girl who tells him a secret that will haunt his dreams and lure him to the dark underworld of the city ...
In the city, Leonardo Pegasus tinkers with the Multiple Empathy Engine - a bizarre contraption of his own invention that enables the user to see the whole world without going anywhere ...

An old man, a young boy and a magician. Three tales beautifully intertwine to create a wonderfully original story of magic and mystery, of secret pasts and forbidden futures - of wanderers and islanders.

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