Thud and Blunder
2 total works
A knight in shining armour asks Thud and Blunder to join him on a heroic journey! But it leads to a deadly dungeon. The dungeon has lots of treasure! But it's guarded by the Ultra-Mega-Lich. The knight says he can easily defeat the monster! But his armour and sword look unused. How can two nine-year-old knights in search of adventure turn down such a great opportunity? Will the Ultra-Mega-Lich eat their souls? Will Thud and Blunder finally find fame and fortune? Find all the answers to everything - and MORE - in their greatest quest yet! These early chapter books feature writing prompts, discussion questions and a glossary.
Blunder is convinced that he and Thud have to save a princess if they want to become True Heroes. Unfortunately, princesses in distress are in short supply in Village Town, so the two nine-year-old knights journey to Castle Kidnapt to hire one. Upon arrival, they find out that the only princess available for saving is a five-year-old girl with a thirst for adventure. Can Thud and Blunder keep up with Princess Punch, or will they end up being the ones in need of saving? These early chapter books are guaranteed to engage readers' critical thinking skills. Each book also includes writing prompts, discussion questions and a glossary.