Book 1

Irons in the Fire

by Juliet E McKenna

Published 31 March 2009
The country of Lescar was carved out of the collapse of the Old Tormalin Empire. Every generation has seen the land laid waste by rival dukes fighting for the High King's empty crown. Tathrin's parents sent him to the distant city of Vanam to escape the recurrent skirmishes. He meets Aremil, another Lescari, whose parents have their own reasons for sending him so far away. These two young men cannot forget their homeland. Can they persuade other exiles with Lescari blood to help relieve their kinfolk's misery? If they can persuade Branca, the down-to-earth scholar, to share the ancient lore which she has studied, then this mismatched band of commoners, merchants and nobles can begin plotting a revolution.

Book 3

Banners in The Wind

by Juliet E McKenna

Published 25 May 2010
The third, and final, book in a major new fantasy trilogy. A few stones falling in the right place can set a landslide in motion. That's what Lescari exiles told themselves in Vanam as they plotted to overthrow the warring dukes. But who can predict the chaos that follows such a cataclysm? Some will survive against all the odds; friends and foes alike. Hopes and alliances will be shattered beyond repair. Unforeseen consequences bring undeserved grief as well as unexpected rewards. Necessity forces uneasy compromise as well as perilous defiance. Wreaking havoc is swift and easy. Building a lasting peace may yet prove an insuperable challenge.

Blood in the Water

by Juliet E McKenna

Published 7 January 2010
Those exiles and rebels determined to bring peace to Lescar discover the true cost of war. Courage and friendships are tested to breaking point. Who will pay such heartbreaking penalties for their boldness? Who will pay the ultimate price? The dukes of Lescar aren't about to give up their wealth and power without a fight. Nor will they pass up some chance to advance their own interests, if one of their rivals suffers in all this upheaval. The duchesses have their own part to play, more subtle but no less deadly.