Edexcel GCSE Computer Science 2016
13 total works
Edexcel GCSE (9-1) Computer Science Student Book
by Ann Weidmann, David Waller, Alex Hadwen-Bennett, Chris Charles, Shaun Whorton, and Jason Welch
The Pearson Edexcel GCSE (9-1) Computer Science Student Book provides detailed coverage of the 2016 specification, enabling you to approach your exams and assessment with confidence.
This Student Book offers:
- a comprehensive understanding of computer science and computational thinking, helping you to access the course content and make progress with your learning.
- an awareness of the applications of computer science for problem solving in the real world
- definitions of key words, enabling you to recognise and use appropriate terms and vocabulary
- regular activities to support progression and encourage further thinking and investigation
- preparation for the exam section to support revision.
Our Student Book will also be available as a Kindle edition.
Pearson Edexcel (9-1) Computer Science Student Book (Edexcel GCSE Computer Science 2016)
by Ann Weidmann, Cynthia Selby, and David Waller
The Pearson Edexcel GCSE (9-1) Computer Science Student Book is aligned to the 2020 specification, bringing Computer Science to life with real-world examples, and providing support for the new practical on-screen assessment. The Pearson Edexcel GCSE (9-1) Computer Science 2020 Student Book offers:
• plenty of practical activities for programming that follow the PRIMM pedagogy
• real world examples and case studies of Computer Science in Action to help make the content relevant and inspiring to students
• worked examples and activities using the PLS or ‘Programming Language Subset’ (Python) for a simple and comprehensive approach to programming
• simplified content to make it as accessible as possible.
This Student Book also helps students with concise and productive exam preparation. This includes:
• exam questions at the end of every section to consolidate knowledge
• extensive Preparing for the exam material, including student answers and examiner commentary, plus example exam questions using only the Pearson Edexcel command words
• data files to support the on-screen assessment, which can be found in the interactive scheme of work.
Pearson Edexcel GCSE (9-1) Computer Science ActiveBook institution licence - 20 students
by Ann Weidmann, Cynthia Selby, and David Waller
Edexcel GCSE (9-1) Computer Science Activebook, Medium price band
by Ann Weidmann, David Waller, Alex Hadwen-Bennett, Jason Welch, Chris Charles, and Shaun Whorton
These brand-new resources provide coverage of the Edexcel specification and reflect the pedagogical approach and focus of the specification closely, through the use of scenarios to contextualise and apply knowledge to real-world examples.
Activities focus on developing and reinforcing computational thinking and problem-solving skills to provide students with a toolkit that can be used to solve a range of problems.
A range of relevant, meaningful contextualised activities reinforce core principles and understanding, build key skills to apply knowledge and understanding and bring learning to life by applying knowledge and skills to real-world situations.
Hints, tips and activities make connections between topics, and with prior learning, and facilitate progression within KS4 and beyond. Our activities on Java and Python encourage students to investigate within the programming language they are using.
Built-in revision and assessment practice opportunities help prepare students for the written exam.
Content, layout and activities are accessible to all students, and extension opportunities are provided for those wishing to deepen their understanding and develop more advanced skills.
Pearson Edexcel GCSE (9-1) Computer Science ActiveBook institution licence - 15 students
by Ann Weidmann, Cynthia Selby, and David Waller
Pearson Edexcel GCSE (9-1) Computer Science ActiveBook institution licence - 30 students
by Ann Weidmann, Cynthia Selby, and David Waller
Pearson Edexcel GCSE (9-1) Computer Science ActiveBook individual licence
by Ann Weidmann, Cynthia Selby, and David Waller
Pearson Edexcel GCSE (9-1) Computer Science ActiveBook institution licence - 10 students
by Ann Weidmann, Cynthia Selby, and David Waller
Edexcel GCSE (9-1) Computer Science Activebook, Extra Large price band
by Ann Weidmann, David Waller, Alex Hadwen-Bennett, Jason Welch, Chris Charles, and Shaun Whorton
These brand-new resources provide coverage of the Edexcel specification and reflect the pedagogical approach and focus of the specification closely, through the use of scenarios to contextualise and apply knowledge to real-world examples.
Activities focus on developing and reinforcing computational thinking and problem-solving skills to provide students with a toolkit that can be used to solve a range of problems.
A range of relevant, meaningful contextualised activities reinforce core principles and understanding, build key skills to apply knowledge and understanding and bring learning to life by applying knowledge and skills to real-world situations.
Hints, tips and activities make connections between topics, and with prior learning, and facilitate progression within KS4 and beyond. Our activities on Java and Python encourage students to investigate within the programming language they are using.
Built-in revision and assessment practice opportunities help prepare students for the written exam.
Content, layout and activities are accessible to all students, and extension opportunities are provided for those wishing to deepen their understanding and develop more advanced skills.
Edexcel GCSE (9-1) Computer Science Activebook, Extra Small price band
by Ann Weidmann, David Waller, Alex Hadwen-Bennett, Jason Welch, Chris Charles, and Shaun Whorton
These brand-new resources provide coverage of the Edexcel specification and reflect the pedagogical approach and focus of the specification closely, through the use of scenarios to contextualise and apply knowledge to real-world examples.
Activities focus on developing and reinforcing computational thinking and problem-solving skills to provide students with a toolkit that can be used to solve a range of problems.
A range of relevant, meaningful contextualised activities reinforce core principles and understanding, build key skills to apply knowledge and understanding and bring learning to life by applying knowledge and skills to real-world situations.
Hints, tips and activities make connections between topics, and with prior learning, and facilitate progression within KS4 and beyond. Our activities on Java and Python encourage students to investigate within the programming language they are using.
Built-in revision and assessment practice opportunities help prepare students for the written exam.
Content, layout and activities are accessible to all students, and extension opportunities are provided for those wishing to deepen their understanding and develop more advanced skills.
Edexcel GCSE (9-1) Computer Science Activebook, Small price band
by Ann Weidmann, David Waller, Alex Hadwen-Bennett, Jason Welch, Chris Charles, and Shaun Whorton
These brand-new resources provide coverage of the Edexcel specification and reflect the pedagogical approach and focus of the specification closely, through the use of scenarios to contextualise and apply knowledge to real-world examples.
Activities focus on developing and reinforcing computational thinking and problem-solving skills to provide students with a toolkit that can be used to solve a range of problems.
A range of relevant, meaningful contextualised activities reinforce core principles and understanding, build key skills to apply knowledge and understanding and bring learning to life by applying knowledge and skills to real-world situations.
Hints, tips and activities make connections between topics, and with prior learning, and facilitate progression within KS4 and beyond. Our activities on Java and Python encourage students to investigate within the programming language they are using.
Built-in revision and assessment practice opportunities help prepare students for the written exam.
Content, layout and activities are accessible to all students, and extension opportunities are provided for those wishing to deepen their understanding and develop more advanced skills.
Edexcel GCSE (9-1) Computer Science Kindle edition
by Ann Weidmann, David Waller, Alex Hadwen-Bennett, Jason Welch, Chris Charles, and Shaun Whorton
Edexcel GCSE (9-1) Computer Science Activebook, Large price band
by Ann Weidmann, David Waller, Alex Hadwen-Bennett, Jason Welch, Chris Charles, and Shaun Whorton
These brand-new resources provide coverage of the Edexcel specification and reflect the pedagogical approach and focus of the specification closely, through the use of scenarios to contextualise and apply knowledge to real-world examples.
Activities focus on developing and reinforcing computational thinking and problem-solving skills to provide students with a toolkit that can be used to solve a range of problems.
A range of relevant, meaningful contextualised activities reinforce core principles and understanding, build key skills to apply knowledge and understanding and bring learning to life by applying knowledge and skills to real-world situations.
Hints, tips and activities make connections between topics, and with prior learning, and facilitate progression within KS4 and beyond. Our activities on Java and Python encourage students to investigate within the programming language they are using.
Built-in revision and assessment practice opportunities help prepare students for the written exam.
Content, layout and activities are accessible to all students, and extension opportunities are provided for those wishing to deepen their understanding and develop more advanced skills.