Book 2

The Great Game

by Christopher Nuttall

Published 16 August 2013
After the uprising in London, Lady Gwendolyn Crichton is settling into her new position as Royal Sorceress and fighting the prejudice against her gender and age that seeks to prevent her from fulfilling her responsibilities. But when a senior magician is murdered in a locked room and Gwen is charged with finding the culprit, her inquiries lead her into a web of intrigue that combines international politics, widespread aristocratic blackmail, gambling dens and personal vendettas...and some of her discoveries hit dangerously close to home. Continuing on from the end of The Royal Sorceress, The Great Game follows Gwen's unfolding story as she assumes the role formerly held by Master Thomas. A satisfying blend of whodunit and magical fantasy, it is set against a backdrop of international political unrest in a believable yet simultaneously fantastic alternate history.

Book 3

Necropolis

by Christopher Nuttall

Published 8 August 2014
The British Empire is teetering on the brink of war with France. A war that may, for the first time, see magicians in the ranks on both sides. The Royal Sorceress, Lady Gwendolyn Crichton, will be responsible for the Empire's magical resources when the time comes. Still struggling to overcome prejudice within the Royal College of Sorcerers, she has at least earnt the gratitude of much of the aristocracy, if not their respect. Just when Gwen needs to be firmly focussed on training new sorcerers, her adopted daughter Olivia, the only known living necromancer, is kidnapped. Her abduction could signal a terrible new direction in the impending war. But Intelligence soon establishes that it was Russian agents who took Olivia, so an incognito Gwen joins a British diplomatic mission to Russia, an uncertain element in the coming conflict. Once she has arrived in St Petersburg, she discovers that the Tsar is deranged and with the help of a mad monk has a plan that threatens the entire world.
Immediately following on from 'The Great Game', 'Necropolis' sees Gwen thrust into the wider international arena as political unrest spreads throughout Europe and beyond, threatening to hasten an almighty conflict. Once again Christopher Nuttall combines exciting fantasy with believable alternate history that is almost close enough for us to touch.

Book 4

Sons of Liberty

by Christopher Nuttall

Published 29 April 2016
War has started, South East England has been invaded, and Gwen and the Royal Sorcerers Corps are helping the army to fight off French magicians and drive the invaders back into the Channel. When an inexperienced major disobeys orders, sending two hundred hussars to their deaths, Gwen compels him to sit down and shut up but, in doing so, permanently damages his mind. After the battle, Lord Mycroft suggests that she needs to be less prominent until rumours of what she did to the major have been dispelled. He assigns her a mission to go to New York - the colonies are also under attack from the French and all but one of the sorcerers stationed in America have been poisoned by a rebel slave. The few locals with any known magical talent are untrained and certainly not ready for combat. Gwen must train them quickly. She sets off on HMS Duke of India, along with Irene Adler and Irene's new apprentice, Raechel Slater-Standish, accompanying a naval squadron and a regiment being sent to reinforce colonial defences. But even before they reach New York they meet armed opposition.In `Sons of Liberty', Gwen is sent from the relative safety of London to the colonies, where an undercurrent of revolution still abounds and intrigue and espionage are essential to keep the enemy at bay. But who exactly is the enemy? In the latest book in this exciting alternate history series, Christopher Nuttall expands Gwen's horizons beyond Europe into the New World.