Fun and Games

by Jeanne Willis

Published 1 May 2009

George has fun and games in a second adventure with the loveable Goffins, hidden in the attic with whole lot of family junk!

George is stuck at his grandma s house over the summer holiday. But he has not been bored or lonely since he was befriended by the Goffins -- the strange people who live secretly in his grandma s attic. And little does George realize, but his new friends will bring him closer to his mum, dad and Grandma, too.


Lofty and Eave

by Jeanne Willis

Published 5 January 2009
Is there a Goffin in your attic? Meet the Goffins in this brand new series from a beloved award-winning author!

George's grandma is ill, so he and his mum and dad have moved into her house to look after her. George is bored, lonely and resentful towards his family. But then he discovers the Goffins – Lofty and Eave – two most unusual people who live secretly in grandma's attic. They have used all the family's old junk to create a home for themselves, but George soon finds out it can tell him about his ancestors as well – with a little help from his new friends. They have a strange way of talking – and an even stranger way of procuring food! But as they show George more and more of their rooftop world, they teach him to be more confident and caring, which makes for a much happier family life.

Togas and Treasure

by Jeanne Willis

Published 3 January 2011
Trouble looms for the Goffins when archaeologists find Roman treasure under Grandmuppy Cloister's home. Can George keep the Goffins from being found – or will Grandma come to the rescue of their secret attic neighbours?

Lofty and Eave's family have to move out of their belfry home – and fast. "Olden-day diggers" are coming to excavate Roman treasure, and the Goffins can't afford to be caught. But with Grandmuppy Cloister too old to walk, how are they going to get to their new home? The Goffins have a plan, involving a meeting with Arch at long last – but with George and Rex helping out, things don't always work out as planned. Might Grandma save the day?

Puppets and Plays

by Jeanne Willis

Published 5 January 2012
George has a part in the school play but he's got stage fright and no costume. How can the Goffins help? With favours from their relatives and a Punch and Judy show – that's the way to do it!

George is so worried about having to go on stage, he can't sleep. But Eave sees his predicament as a chance for a daring overnight visit to their estranged family: he can borrow Grandmuppy Cloister's judge's costume for the play. For their adventure to succeed, Eave has to pretend to be a French schoolboy, and Lofty a German brain surgeon – showing George that acting can be a lot of fun!

Bubbies and Baubles

by Jeanne Willis

Published 6 September 2012
It’s Christmas time and there’s a new arrival in the Goffins family.

George has got used to having Goffins around – the small strange people who live in his grandma's attic. So when he learns that a new arrival in Lofty and Eave's family might mean that they leave the attic, he finds it hard to get into the Christmas spirit and not to be jealous of Eave's baby sister. However, as the snow begins to fall, he sets his mind to finding the Goffins a new place to live. In the adventures that ensue, George learns more about his family history and more about himself, and it becomes clear that his Christmas might not be as lonely as he first thought.

The Goffins Go Batty

by Jeanne Willis

Published 4 January 2010
The third hilarious and heartwarming book about George's adventures with the Goffins sees George, Lofty and Eave desperate for a pet as they go batty for bats ... and dogs ... and goldfish...

With George beginning to feel at home living at Grandma’s house, his thoughts turn to having a pet. Lofty and Eave – the Goffins who live secretly in Grandma’s attic – discover a lost puppy living in the garden and, with George, set upon hilarious ways to make it their pet. But how can George convince his parents he’s able to look after a puppy? With the help of the Goffins and an injured bat called Gable, George discovers what goes into looking after a pet, and how a puppy can bring everyone together.