The Grim Company
3 primary works Complete
Book 1
First in an epic, gritty trilogy from the hottest new voice in British fantasy.
It is a time of darkness. The last magic of the dead gods is on the wane. Demons and half-formed monsters plague the land as the final barriers between the realms begin to fail. The jealous Magelords of three great cities sit in their towers of stone and brood over the scant power that remains...
It is not a time of heroes. Their songs are long forgotten, their deeds go unwritten.
But, even now, some few still nurse a spark of hope, an unlikely fellowship, united against the tyranny of their immortal overlords – THE GRIM COMPANY.
It is a time of darkness. The last magic of the dead gods is on the wane. Demons and half-formed monsters plague the land as the final barriers between the realms begin to fail. The jealous Magelords of three great cities sit in their towers of stone and brood over the scant power that remains...
It is not a time of heroes. Their songs are long forgotten, their deeds go unwritten.
But, even now, some few still nurse a spark of hope, an unlikely fellowship, united against the tyranny of their immortal overlords – THE GRIM COMPANY.
Book 2
It is the Age of Ruin, a time in desperate need of heroes. But heroes are in short supply.
Former rebel Sasha is an unwilling envoy between the powerful. Eremul the Halfmage languishes in disgrace, his warnings of approaching war falling on deaf ears. Yllandris, sorceress of the High Fangs, servant to a demon lord, has become that which she most despises. Davarus Cole, assassin of the immortal, lies on the brink of death. The legendary champion Brodar Kayne carves a bloody path towards his enemy of old in search of the woman he thought dead.
In the second blistering instalment of THE GRIM COMPANY, past and present collide, plunging the Age of Ruin further into darkness...
Former rebel Sasha is an unwilling envoy between the powerful. Eremul the Halfmage languishes in disgrace, his warnings of approaching war falling on deaf ears. Yllandris, sorceress of the High Fangs, servant to a demon lord, has become that which she most despises. Davarus Cole, assassin of the immortal, lies on the brink of death. The legendary champion Brodar Kayne carves a bloody path towards his enemy of old in search of the woman he thought dead.
In the second blistering instalment of THE GRIM COMPANY, past and present collide, plunging the Age of Ruin further into darkness...
Book 3
The final instalment in the critically acclaimed Grim Company trilogy.
The Age of Ruin is near complete.
In the far North the Nameless stirs beneath the Spine Mountains and demonspawn push ever southwards; from the West the Fade have returned, vowing to purge the realm of humankind; and an ancient weapon, forged in the Godswar, has once again been unleashed to ravage the land.
Weakened by in-fighting, the surviving Magelords are unable – or unwilling – to use their power to defend humanity. The last spark of hope rests with the surviving members of the Grim Company: Davarus Cole, Brodar Kane and Eremul the Halfmage.
The Age of Ruin is near complete.
In the far North the Nameless stirs beneath the Spine Mountains and demonspawn push ever southwards; from the West the Fade have returned, vowing to purge the realm of humankind; and an ancient weapon, forged in the Godswar, has once again been unleashed to ravage the land.
Weakened by in-fighting, the surviving Magelords are unable – or unwilling – to use their power to defend humanity. The last spark of hope rests with the surviving members of the Grim Company: Davarus Cole, Brodar Kane and Eremul the Halfmage.