Book 3

My Brother's Keeper

by Michael Jan Friedman

Published 1 December 1998
Revealed at last, the full story of Jim Kirk's lost friend, the man who helped him become the captain we know...

Stardate 1312.4. -- A young Captain Kirk, early in his legendary career, faces the crisis of his life when he must kill his best friend in order to save the Enterprise. Later, alone in his quarters, be cannot help recalling how he first met Gary Mitchell: At Starfleet Academy, Gary is reckless and fun-loving while Kirk is driven, ambitious, but awkward around other people -- especially women. Their friendship begins with a fistfight. Then their routine training mission on the U.S.S. Republic is diverted to a planet where centuries of bloody interplanetary conflict are about to end in a ceremony of reconciliation. Assigned to help with security on the planet's surface, Kirk and Gary quickly find themselves in the middle of a life-and-death struggle against terrorists determined to disrupt the ceremony.

With the future of two planets at stake, Kirk and Gary must find a way to work together before a mission of life and peace becomes one of death and despair.


Book 45

Double, Double

by Michael Jan Friedman

Published 1 April 1989
DOUBLE, DOUBLE
On a routine exploratory mission, the Starship U.S.S. Hood picks up a distress signal from a research expedition thought lost long ago -- the expedition of Dr. Roger Korby, one of the centuries' greatest scientific minds. Korby himself is dead, it seems, but his colleagues have made a most incredible discover -- a discovery they insist the Hood's captain see for himself. Reluctantly, the captain agrees to beam down...
Meanwhile, the crew of the U.S.S. Enterprise begins long-overdue shore leave on Tranquility Seven. James T. Kirk is looking forward to a few days of rest and relaxation....until what seems like a bizarre case of mistaken identity plunges Kirk into a whirlpool of mayhem and murder.
And puts an inhuman stranger with his memories and anilities in command of the Enterprise.

Book 85

Republic

by Michael Jan Friedman

Published 28 February 2002
Revealed at last, the full story of Jim Kirk's lost friend, the man who helped him become the captain we know...Stardate 1312.4. -- A young Captain Kirk, early in his legendary career, faces the crisis of his life when he must kill his best friend in order to save the Enterprise. Later, alone in his quarters, be cannot help recalling how he first met Gary Mitchell: At Starfleet Academy, Gary is reckless and fun-loving while Kirk is driven, ambitious, but awkward around other people -- especially women. Their friendship begins with a fistfight. Then their routine training mission on the U.S.S. Republic is diverted to a planet where centuries of bloody interplanetary conflict are about to end in a ceremony of reconciliation. Assigned to help with security on the planet's surface, Kirk and Gary quickly find themselves in the middle of a life-and-death struggle against terrorists determined to disrupt the ceremony. With the future of two planets at stake, Kirk and Gary must find a way to work together before a mission of life and peace becomes one of death and despair.

Book 86

Constitution

by Michael Jan Friedman

Published 5 June 2002
Continuing the powerful story of Jim Kirk's lost friend, the man who helped shape a Starfleet captain...Gary Mitchell is dead, killed by his best friend for the sake of his ship. As Captain Kirk returns home in sadness, he recalls the first time he held Gary's life in his hands: Seven years earlier, the two men have been assigned to the U.S.S. Constitution, Gary as chief navigator and Kirk as second officer, when the starship comes to the defense of an alien world menaced by ruthless invaders. An early attack leaves both the captain and the first officer in comas, and Jim Kirk must take command for the first time. He finds himself with only one chance to defeat the heavily armed enemy -- but the cost may be Gary Mitchell's life!

Faces of Fire

by Michael Jan Friedman

Published 1 March 1992
En route to Alpha Malurian Six to settle a dispute between two opposing religious groups, the Enterprise drops Mr. Spock off at a colony on Beta Canzandia, and later he must come to their rescue when their mission backfires.

The Star Trek: Signature Edition series continues with this thrilling adventure featuring Commander Spock, Captain Kirk, and the U.S.S. Enterprise.

From Earth to the edge of our galaxy and beyond, from the early days of warp flight to the latter half of the twenty-fourth century, humankind and its alien partners in the Federation have looked to their heroes to expand the limits of their knowledge. And as each generation's pantheon of heroes has passed on into legend, a new generation has risen to take its place.

So it was with the crew of the S.S. Valiant, the first Earth vessel to cross the galactic barrier. So it was with the crew of the Starship Stargazer and her fledgling commander, Captain Jean-Luc Picard. And so it was with the U.S.S. Enterprise NCC-1701-D, the flagship of Starfleet, which Picard commanded with wisdom and temperate maturity.

Over the years, Fate has woven the voyages of these three vessels into a vivid skein of treachery and sacrifice, hardship and determination, tragedy and courage—each step of the way demonstrating the immeasurable worth of the flawed but farseeing heroes who commanded them.

The Disinherited

Gamma Xaridian--a peaceful Federation research colony that becomes the third Federation world to suffer a brutal attack athe handsof a mysterious alien fleet. With Lt. Uhura gone on an important mission of her own, Captain Kirk and the U.S.S. "Enterprise(TM) " are dispatched to investigate the attacks, only to find the planets completely devastated.

When another nearby colony is attacked, the U.S.S. "Enterprise" is ready and encounters a fleet of quick, small and deadly ships. Though Kirk and his crew manage to turn the raiders away, the U.S.S, "Enterprise" is severly damaged and the aliens escape.

As Kirk and his crew prepare for their next encounter with the raiders, Mr. Spock makes a startling discovery about the purpose behind the alien attacks -- a purpose that, if realized, could have deadly consequences for the Federation and the U.S.S "Enterprise..."


Starfleet Year One

by Michael Jan Friedman

Published 26 February 2002
Earth Command defeated the Romulans with the help of other races across the galaxy, and the Neutral Zone was established. Out of that necessary and uneasy collaboration came the United Federation of Planets and its combined forces, Starfleet. But the close quarters of a starship among so many races and personalities is discomforting to all the ranks. Control of what could grow to be the greatest power in the galaxy is at stake and no one is taking it lightly. A powerful new class of starship, the Daedalus, flagship of the new Federation fleet, is up for grabs among the six new Starfleet captains. Adm. Ed Walker is determined to keep this jewel, and all of Starfleet, under military command and away from the scientists. He chooses Capt. Aaron Stiles as his protege in the endeavor. Stiles, bent on avenging the death of his brother Jake, faces stiff resistance from Walker¹s rebellious space jock nephew Dane and scientist Capt. Bryce Shumar. But they face their biggest threat of all in an unknown alien race destroying the bases of the Oreias system. Can brains and brawn combine to win without killing each other in the process?

Legacy

by Michael Jan Friedman

Published 1 August 1991
A routine survey of the planet Alpha Octavius Four turns disastrous as Spock is attacked and poisoned by a huge creature and Kirk's landing party is trapped underground by a violent earthquake. As Spock fights for his life in sickbay, Scotty organizes a search for Kirk and his men. However, rescue efforts must cease when the U.S.S. Enterprise(TM) is called away to the Beta Cabrini system where a mining colony is under heavy attack. At Beta Cabrini, the U.S.S. Enterprise(TM) faces off against a Marauder named Dreen -- a man that Spock had watched his former captain Christopher Pike defeat years before. Fighting the effects of the poison, Spock struggles to his feet and takes command of the ship. Soon, Spock and Dreen are locked into a deadly game of cat and mouse -- a game driven by mad revenge that can have only one survivor!

Shadows on the Sun

by Michael Jan Friedman

Published 1 August 1993
As a young doctor with a beautiful family and a promising medical career, Dr. Leonard McCoy thought he had it all. But when the woman he loved betrayed him, McCoy fled to Starfleet, hoping to lose his pain in the depths of space. Now, more than forty years later, the Enterprise and her crew are ordered to transport a group of mediators to the planet Ssan, a world where assassination is a time-honored tradition, and McCoy is surprised to learn that his ex-wife, now remarried, is one of the mediators. And before he can come to terms with his conflicted feelings for his former love, she and Captain Kirk are trapped on Susan, and McCoy is caught in an explosive civil war, the only one with the power to save the woman who once nearly destroyed him.