Book 1

For twelve-year-old Emily, the best thing about moving to San Francisco is that it's the home city of her literary idol: Garrison Griswold, book publisher and creator of the online sensation Book Scavenger (a game where books are hidden in cities all over the country and clues to find them are revealed through puzzles). Upon arriving, however, Emily learns that Griswold has been attacked, and no one knows anything about the epic new game he had been poised to launch. Then Emily and her new friend James discover an odd book, which they come to believe is from Griswold himself. Racing against time, Emily and James try to uncover the secret at the heart of Griswold's new game-before Griswold's attackers find them.

Book 2


Legendary literary game-maker Garrison Griswold is back in action - this time with “Unlock the Rock,” an extravaganza on Alcatraz Island. But just as the fun starts to take off for Emily and James, important items from Griswold’s game begin to disappear, and someone is framing Emily's brother Matthew as the criminal. As the friends jump from one clue to the next, they discover a web of connections between the stolen items and a tragic nineteenth century mystery involving Harriet Beecher Stowe. This new historic enigma is irresistible, but it might be impossible to decipher. And with Matthew’s record on the line, Emily and James can’t afford to leave this mystery uncracked.