The action never stops for Commissar Gaunt and the Tanith First-and- Only, as Gaunt and his Ghosts must take to the air in an all-out attack on the towering cities of Phantine.
Gaunt returns in the latest omnibus edition of the Gaunt's Ghosts novels! The Tanith First-And-Only are among the most legendary regiments of Imperial Guard and at their head stands Commissar Ibram Gaunt, unflinching in duty and unrelenting in combat. The Lost sees the very future of the regiment in jeopardy as Gaunt battles the forces of Chaos across the Sabbat Worlds, from rescue missions to the horrors of the battlefield, the Tanith First-And-Only must survive extreme dangers or be forever lost.
The Sabbat World have been lost to the Imperium for many long centuries. Now, a crusade fights to reclaim them. In its midst are Colonel-Commissar Ibram Gaunt and his "Ghosts", the brave men of the Tanith First-and-Only. As they survive battle after battle, Gaunt and his men uncover an insidious plot to unseat the crusade's warmaster, a move that threatens to destabilise the war effort and undo all the good work and sacrifice of millions of soldiers. With no one to trust and nowhere to turn, Gaunt must find a way to expose the conspiracy and save his men from a needless death.
In the city of Queen Mab, nothing is quite as it seems. Pariah, spy and Inquisitorial agent, Alizebeth Bequin is all of these things and yet none of them. An enigma, even to herself, she is caught between Inquisitors Gregor Eisenhorn and Gideon Ravenor, former allies now enemies who are playing a shadow game against a mysterious and deadly foe. Coveted by the Archenemy, pursued by the Inquisition, Bequin becomes embroiled in a dark plot of which she knows not her role or purpose. Helped by a disparate group of allies, she must unravel the secrets of her life and past if she is to survive a coming battle in which the line between friends and foes is fatally blurred.
When the vital forge world of Orestes comes under attack by a legion of Chaos Titans, the planet is forced to appeal for help. Titan Legio Invicta, although fresh from combat and in desperate need of a refit and repair, responds, committing its own force of war engines to the battle.
On the war-torn planet of Verghast, Commissar Ibram Gaunt and his men find themselves caught up in an ancient and bloody civil war. When betrayal and treachery bring the walls of a besieged hive city crashing down, bitter rivalry and corruption surface, bringing the Tanith Ghosts to the brink of destruction. Gaunt must find new allies and recruit more Ghosts if he is to save Vervunhive from the dark legions of Chaos and pull the Tanith back from the brink.
The Inquisition moves amongst mankind like an avenging shadow, striking down the enemies of humanity with uncompromising ruthlessness. When he finally corners an old foe, Inquisitor Gregor Eisenhorn is drawn into a sinister conspiracy. As events unfold and he gathers allies - and enemies - Eisenhorn faces a vast interstellar cabal and the dark power of demons, all racing to recover an arcane text of abominable power: an ancient tome known as the Necroteuch.
In disgrace after a catastrophic war, Colonel-Commissar Ibram Gaunt and the Tanith First are sent to retrieve precious artefacts from a world lost to Chaos. With enemy all around them and time against them, Gaunt's Ghosts and their allies must prevent the holy relics of Saint Sabbat from falling into their foes' hands - and as mysterious events begin to occur, Gaunt begins to suspect that the Saint herself might be aiding them from beyond the grave.