Hardy Boys Adventures
36 primary works • 51 total works
Book 1
Teenagers Frank and Joe Hardy are supposedly "retired" from their detective work. But there is a new mystery in Bayport that needs their investigative expertise-and fast!
Starting with a bank heist, a series of alarming pranks have popped up around Bayport. Ultimately harmless, the pranks turn out to be the work of Seth Diller, an amateur filmmaker who plans to make "zillions" from his reality-horror flick, which he'll use to help out his brother, a wounded Marine.
But after the Hardy brothers put a stop to the Panic Project, there is a new outbreak of Seth-like pranks-only these have definite victims. All signs point to evidence of a crime gang in Bayport, and Frank and Joe undertake the most dangerous investigation they've ever encountered. It's up to them to save their town-and themselves-before the Red Arrow gets to them first.
Book 2
Rich girl Lindsay Peyton is throwing the biggest and best Sweet Sixteen bash that Bayport has ever seen. But her party planning is off to a bad start when Frank and Joe discover that someone has keyed her very expensive car-an early birthday present-and has put the mean prank up on YouView.
Soon after the prank goes viral, a group calling themselves the Scaredevils begin to film themselves committing acts of violent vandalism around town. Broken windows, Dumpster fires, and more threaten the security of Lindsay's party-and of Lindsay herself.
Frank and Joe are determined to figure out who is the mastermind behind the videos before Lindsay's Sweet Sixteen turns into a party she will never forget...for all the wrong reasons.
Book 3
Joe and Frank Hardy are attending the season's opening night at Funspot, a local amusement park that's been declining for years, but that recently got new owners and a facelift. Their friend Daisy's family has everything riding on Funspot's success: If the revamped park is a failure, her family will be broke! At first, an exhilarating new attraction is a huge hit-but when one of the riders disappears into thin air, fun and games turns into spine-tingling danger. Will the Hardy Brothers find the missing rider and restore Funspot's reputation, or is the amusement park doomed for disaster?
Book 4
Daisy Rodriguez is missing. Just like that, gone without a trace. Her father, Hector Rodriguez-owner of Funspot, Bayport's local amusement park-is frantic. He feels he's to blame, since Funspot was recently the location of another disappearance. Could Daisy's vanishing be somehow connected? Joe and Frank Hardy figured out the first Funspot mystery and are up to their necks in this one, too. Daisy doesn't seem to have an enemy in the world; no one has a bad word to say about her. So who in Bayport wants this girl gone?
Book 5
But their plans hit an unexpected bump when a blizzard blows in, closing the roads and leaving the boys stranded in the lodge with several others. Meanwhile, a series of deadly mishaps threatens to sabotage the resort—and the lives of its trapped guests.
First, a fellow vacationer nearly freezes solid when he’s locked out during the raging storm. Then, the lodge’s electricity is cut off, broken glass turns up in the breakfast waffles, and a resort employee is buried in a snowdrift. Who’s behind these sinister acts? Is the culprit trapped in the lodge with them? The Hardys are determined to find out—before they’re caught in an avalanche of danger.
Book 6
Book 7
Book 8
Joe and Frank Hardy are excited to be cast as extras in the zombie movie that’s filming in their hometown. Not only is film production way more exciting than what usually goes on in Bayport, it also doesn’t hurt that the lead actress is pretty cute.
At first it seems like for once Frank and Joe might not have a mystery to solve. But when a stunt goes horribly wrong, the Hardy boys know someone is trying to sabotage the film—and putting lives in jeopardy. Can the brothers find the culprit before it’s too late?
Book 8
Book 9
Book 9
Book 10
When a sinkhole opens up and swallows one of Bayport’s historic statues, Frank and Joe suspect something—or someone—shady at play. They jump at the chance to investigate; Joe as a member of an urban exploration club, and Frank as photographer for the school paper.
But in the thick of their search, the boys stumble upon an entire underground city that’s been abandoned for years. Now the city is home to a cultish band of criminals who plan to take over Bayport. Frank and Joe are determined to shut down the crooks, but after being barreled down by a boulder and nearly squashed by a runaway train, they have to wonder: are they in over their heads?
Book 10
Book 11
Book 11
Book 12
Book 12
As part of a research unit, Bayport High's Green Environment Conservation Club (GECO) is taking a field trip-camping on nearby Black Bear Mountain, where the students will help field biologist Dr. Max Kroopnik investigate local flora. Frank's there to geek out about nature while Joe's along for the thrills. Not only does Black Bear Mountain live up to its name-the fierce furry animals are everywhere-but rumor has it that a madman lurks in the forest, and the crazy dude has a penchant for feasting on human flesh. The Hardys scoff at the urban legend, but the rest of their class isn't so convinced.
When the campers wake up, however, not only do they find a bear roaming the campsite, but their teacher is missing...and blood is streaked across the front of his tent. The GECOs are stranded alone in the wilderness with no technology, no way to call for help, and, quite possibly, a madman on the loose.
Luckily, Frank and Joe have a good amount of survival skills under their belt. But when they venture in search of their teacher, they find themselves hunted by a mysterious axe-wielding man in face paint and bearskins, falling into dangerous rapids, and perched on the edge of a precarious waterfall. Will the Hardys be able to find their teacher and make it back to the campsite alive?
Book 13
Joe and Frank are taken aback when Principal Gerther announces that they need more extracurriculars on their school transcript, and he’s signed them up for the basketball team. They think it’s odd because they both stink at basketball!
But the Hardys soon find out that their principal isn’t acting out of concern for their college applications; he wants them to solve a dangerous mystery on the team. It turns out that a band of masked players are kidnapping new team members and then beating them up, blackmailing them, and threatening them—all in an effort to boost performance.
Can the boys step up to the line and stop the shadiness?
Book 13
Book 14