In the age of digital media, superheroes are no longer confined to comic books and graphic novels. Their stories are now featured in films, video games, digital comics, television programs, and more. In a single year alone, films featuring Batman, Spider-Man, and the Avengers have appeared on the big screen. Popular media no longer exists in isolation, but converges into complex multidimensional entities. As a result, traditional ideas about the relationship between varying media have come under...
Hellboy, Mike Mignola's famed comic book demon hunter, wanders through a haunting and horrific world steeped in the history of weird fictions and wide-ranging folklores. Hellboy's World shows how our engagement with Hellboy's world is a highly aestheticized encounter with comics and their materiality. Scott Bukatman's dynamic study explores how comics produce a heightened "adventure of reading" in which syntheses of image and word, image sequences, and serial narratives create compelling worlds...
This volume contains Edgeworth's best courtship novel belinda, which replaces mercenary fortune-hunting with a deeper quest for marital compatibility, valorising irrationality and love over reason and duty. MARIA EDGEWORTH was born in 1768. Her first novel, Castle Rackrent (1800) was also her first Irish tale. The next such tale was Ennui (1809), after which came The Absentee, which began life as an unstaged play and was then published (in prose) in Tales of Fashionable Life (1812), as were seve...
Ever wonder what Will Eisner did after "The Spirit" ended its memorable and historic run? Well, Eisner started work on "PS Magazine", which was just as innovative, interesting, and fun as "The Spirit", but in different ways. "Will Eisner and PS Magazine" is based on interviews with Will Eisner and his collaborators, Chuck Kramer, Mike Ploog, Murphy Anderson, Dan Speigle, Alfredo Alcala, and Joe Kubert and also presents numerous examples of the covers and artwork from the magazine by this illustr...
Revisionism, Radical Experimentation, and Dystopia in Keith Giffen's Legion of Super-Heroes
by Julian Darius
Multicultural Comics (Cognitive Approaches to Literature and Culture)
Multicultural Comics: From Zap to Blue Beetle is the first comprehensive look at comic books by and about race and ethnicity. The thirteen essays tease out for the general reader the nuances of how such multicultural comics skillfully combine visual and verbal elements to tell richly compelling stories that gravitate around issues of race, ethnicity, gender, and sexuality within and outside the U.S. comic book industry. Among the explorations of mainstream and independent comic books are discuss...
Toys-a celebrated part of childhood and key figures in children's imaginative play-have a fantastic history of heroism in print and on film. From the bears that safe guard the sleep of children to the plastic soldiers fighting alongside cowboy dolls as they lay siege to a block castle, toys are the heroes of the stories children inspire authors to tell. In this repository of original essays, literary scholars from around the globe examine the roles toys play as protectors of the child they lov...
Superheroes have been an integral part of popular society for decades. Over time, superheroes have developed their own mythology. Though scholars and fans have recognized and commented on this myth, the structure of the mythology has gone largely unexplored until now. The lexicon at the heart of this book gives a structure that can be used to identify the mythology as it applies to characters, stories, and other forms of narrative. The lexicon is the first effort to codify the mythology and how...
Contributions by Joshua T. Anderson, Chad A. Barbour, Susan Bernardin, Mike Borkent, Jeremy M. Carnes, Philip Cass, Jordan Clapper, James J. Donahue, Dennin Ellis, Jessica Fontaine, Jonathan Ford, Lee Francis IV, Enrique Garcia, Javier Garcia Liendo, Brenna Clarke Gray, Brian Montes, Arij Ouweneel, Kevin Patrick, Candida Rifkind, Jessica Rutherford, and Jorge Santos Cultural works by and about Indigenous identities, histories, and experiences circulate far and wide. However, not all films, anima...
Winner of the 2017 Eisner Award in the Best Academic/Scholarly Work category 2017 Prose Awards Honorable Mention, Media & Cultural Studies Over the last 75 years, superheroes have been portrayed most often as male, heterosexual, white, and able-bodied. Today, a time when many of these characters are billion-dollar global commodities, there are more female superheroes, more queer superheroes, more superheroes of color, and more disabled superheroes--but not many more. Superwomen investigates...
Spider-Man: The Ultimate Guide brings you everything you ever wanted to know about the wall-crawler, including the thrilling events and personalities that have shaped the life of one of the world's best-known comic book heroes. With over 600 comic books images.
Robin and the Making of American Adolescence (Comics Culture)
by Lauren R O'Connor
Canadian Graphic
Canadian Graphic: Picturing Life Narratives presents critical essays on contemporary Canadian cartoonists working in graphic life narrative, from confession to memoir to biography. The contributors draw on literary theory, visual studies, and cultural history to show how Canadian cartoonists have become so prominent in the international market for comic books based on real-life experiences. The essays explore the visual styles and storytelling techniques of Canadian cartoonists, as well as their...
Seventy-five years after he came to life, Superman remains one of America’s most adored and enduring heroes. Now Larry Tye, the prize-winning journalist and New York Times bestselling author of Satchel, has written the first full-fledged history not just of the Man of Steel but of the creators, designers, owners, and performers who made him the icon he is today. Legions of fans from Boston to Buenos Aires can recite the story of the child born Kal-El, scion of the doomed planet Krypton, who...
World Comics: The Basics approaches the history of comic books as a global one, one that includes the physical transmigration of artists and their styles and worldviews from one place to another, and increasingly includes the active participation of creators and editors in the publishing and translating of comic books across time, languages, cultures and communities. In this accessible guide, Aldama demonstrates that while each country has it's own particular comics tradition such as Franco-Bel...