GUI Design for Android Apps is the perfect—and concise—introduction for mobile app developers and designers. Through easy-to-follow tutorials, code samples, and case studies, the book shows the must-know principles for user-interface design for Android apps running on the Intel platform, including smartphones, tablets and embedded devices.This book is jointly developed for individual learning by Intel Software College and China Shanghai JiaoTong University, and is excerpted from Android Applicat...
Learn Flutter and the Dart programming language by building impressive real-world mobile applications for Android and iOSKey FeaturesLearn cross-platform mobile development with Flutter and Dart by building 11 real-world appsCreate wide array of mobile projects such as 2D game, productivity timer, movie browsing app, and morePractical projects demonstrating Flutter development techniques with tips, tricks, and best practicesBook DescriptionFlutter is a modern reactive mobile framework that remov...
Green Mobile Cloud Computing
The primary purpose of this book is to present the state-of-the-art of mobile cloud computing and applications with an emphasis on energy-efficiency. The future research directions are also highlighted in this book to enrich the global market-place of mobile cloud computing services facilitating the scientific, industrial, business, and consumer applications. We expect that the book will serve as a reference to a large number of readers including researchers, system architects, practitioners, an...
myITcertificationlabs: Android Wireless Development Web-based Assessment and Learning with myITcertificationlabs: Android Wireless Development contains all the material you need to learn and master Android development. These materials are provided via the myITcertificationlabs Web-based service that can be used to assess your knowledge with videos, and brief, objective-specific quizzes and feedback in areas where you need further study. This product includes digital eText copies of two b...
OpenGL is an impressively powerful and efficient language for drawing graphics on the screen for devices such as mobile phones, PDAs, and video game consoles. It empowers programmers to create applications with cutting edge graphics, yet there is very little documentation on using the API. This hands-on guide by experienced programmer Adam Schwem fills that void. He explains the general architecture of OpenGL ES 2.0 and its power. At the same time, he instills an understanding of the art of pro...
Build Windows Phone applications optimized for performance and security Drill into Windows Phone 7 design and architecture—and learn best practices for building a variety of applications. Each chapter focuses on a single Windows Phone building block or feature area, and shows you how to apply it in your applications. If you’re an experienced .NET developer familiar with Microsoft Silverlight, you’ll gain deep insights into the Windows Phone platform design and API surface. Discover how to:...
This book is an easy-to-follow guide full of hands-on examples that allows you to learn and build visually compelling web applications using the Kendo UI library. This book will do wonders for web developers having knowledge of HTML and Javascript and want to polish their skills in building applications using the Kendo UI library.
Swift Programming (Big Nerd Ranch Guides)
by Matthew Mathias and John Gallagher
Through the authors' carefully constructed explanations and examples, you will develop an understanding of Swift grammar and the elements of effective Swift style. This book is written for Swift 3.0 and will also show you how to navigate Xcode 8 and get the most out of Apple's documentation. Throughout the book, the authors share their insights into Swift to ensure that you understand the hows and whys of Swift and can put that understanding to use in different contexts....
Taking a hands-on learning approach, Foundation iPhone App Development: Build An iPhone App in 5 Days with iOS 6 SDK quickly enables existing programmers to become familiar and comfortable coding Objective-C using Xcode 4.5, Storyboarding and the iOS 6 SDK to create apps for the iPhone. Nick Kuh, an experienced, Apple award-winning developer, will teach readers how to build an iOS 6 iPhone app from start to finish in 5 days. During a 5-day process you will learn how to build a profession...
Apress, the leading Android books publisher, continues to provide you with very hands-on, practical books for teaching and showing app developers how to build and design apps, including game apps, that can be built and deployed in the various Android app stores out there. Android Arcade Game App: A Real World Project - Case Study Approach is no different in that it walks you through creating an arcade style Prison Break game app—top to bottom—for an Android smartphone or tablet. This book tea...
Write testable and maintainable code to develop highly-functional iOS apps About This Book • Learn test-driven principles to help you build apps with fewer bugs and better designs • Become more efficient while working with Swift to move on to your next project faster! • Implement all of the principles of test-driven development (TDD) in to your daily programming workflow Who This Book Is For My reader have already done some application development with Swift. They follow the changes in each...
Discover how to build, scale, and debug native iOS and Android applications from a single codebase using the Dart programming language – a hands-on approachKey FeaturesWork through practical recipes for building mobile applications with FlutterQuickly build and iterate on your user interface (UI) with hot reloadFix bugs and prevent them from reappearing using Flutter's developer tools and test suitesBook Description“Anyone interested in developing Flutter applications for Android or iOS should h...
Native apps have distinct advantages, but the future belongs to mobile web apps that function on a broad range of smartphones and tablets. Get started with jQuery Mobile, the touch-optimized framework for creating apps that look and behave consistently across many devices. This concise book provides HTML5, CSS3, and JavaScript code examples, screen shots, and step-by-step guidance to help you build a complete working app with jQuery Mobile. If you're already familiar with the jQuery JavaScript l...
Build Great Apps: End-to-End Processes, Tools, and Management Tips for Doing It Right! Foreword by Kyle Richter, CEO, MartianCraft Today, successful apps are complex software projects. You can’t just knock them off in a weekend--and, worse, many common programming habits don’t work well in mobile. You need skills, processes, tools, management techniques, and best practices that are honed for mobile platforms and realities. In App Accomplished, top mobile developer Carl Brown provides all that--...
Oca Java Se 8 Programmer I Study Guide (Exam 1z0-808) (Oracle Press)
by Edward G Finegan and Robert Liguori
Publisher's Note: Products purchased from Third Party sellers are not guaranteed by the publisher for quality, authenticity, or access to any online entitlements included with the product.The official study guide for the entry-level Oracle Certified Associate exam for Java Programmers-fully updated for Java SE 8Confidently prepare for the OCA Java SE 8 Programmer I exam with this thoroughly revised, up-to-date guide from Oracle Press. Featuring step-by-step exercises, comprehensive chapter self-...
Ready to build truly stunning apps for iPhone, iPad, and Apple Watch? This cookbook-written exclusively in Swift 3-provides more than 120 proven solutions for tackling the latest features in iOS 10 and watchOS 3. With these code-rich recipes, you'll learn how to build dynamic voice interfaces with Siri and messaging apps with iMessage. You'll also learn how to use interactive maps, multitasking functionality, the UI Testing framework, and many other features. This cookbook is ideal for intermedi...
Put your web app design skills to work by learning how to create powerful and portable Chrome Apps. With this practical book, you'll learn how to build Google's unique apps to behave just like native apps so they can interact with hardware devices, access external files, and send notifications. Author Marc Rochkind takes you through a hands-on, objective tour of Chrome Apps, which run on any platform that supports the Chrome browser - including OS X, Windows, Linux, as well as Android and iOS. I...
Answer the question "Can we build this for ALL the devices?" with a resounding YES. Learn how to build apps using seven different platforms: Mobile Web, iOS, Android, Windows, RubyMotion, React Native, and Xamarin. Find out which cross-platform solution makes the most sense for your needs, whether you're new to mobile or an experienced developer expanding your options. Start covering all of the mobile world today. Understanding the idioms, patterns, and quirks of the modern mobile platforms give...
Sams Teach Yourself Android Application Development in 24 Hours (2nd Edition)
by Lauren Darcey