There's a new language in town. Swift is Apple's new, native, fast, and easy to learn programming language for iOS and OS X app development. It's their "Objective-C without the C". If you are an iOS developer or planning to become one, learning Swift is your #1 priority, and Learn Swift on the Mac tells you everything you need to get up to speed, well, swiftly. You'll start with the Swift Playground and an introduction to object-oriented programming so you can immediately see Swift in action. Yo...
Java and Mac OS X (Developer Reference, #10) (Developer References)
by T. Gene Davis
Learn the guidelines of integrating Java with native Mac OS X applications with this Devloper Reference book. Java is used to create nearly every type of application that exists and is one of the most required skills of employers seeking computer programmers. Java code and its libraries can be integrated with Mac OS X features, and this book shows you how to do just that. You'll learn to write Java programs on OS X and you'll even discover how to integrate them with the Cocoa APIs. Shows how Ja...
Core Data by Tutorials Fourth Edition
by Raywenderlich Com Team, Aaron Douglas, and Saul Mora
Microsoft Multiplan:of Mice and Menus:Models for Managing Your Business with the Apple Macintosh
by BILL BONO & KEN KALKIS
Developing IOS Applications with Flex 4.5 (Adobe Developer Library)
by Rich Tretola
Developing iOS applications using Adobe Flex 4.5 for mobile will walk you through creating your Flex based iPhone/iPad application. Next, you will learn how to interact with the devices camera, gallery, accelerometer, GPS, multi touch display and native services using Adobe Flex 4.5. Finally, you will learn how to compile your application and deploy to the app store.
"This book contains everything you need to know to create awesome, life-altering applications. . . . I pride myself on knowing a lot about design, but when reading this book, I probably didn't encounter a single page that didn't offer at least one interesting idea, new concept, or clever design technique. It's also written in a way that prevents you from putting it down. . . . You're in for a treat." -From the Foreword by LUKAS MATHIS, author of ignorethecode.net Transform Your Ideas into Intui...
Get the hands-on experience you need to program for the iPhone and iPod Touch. With this easy-to-follow guide, you'll build several sample applications by learning how to use Xcode tools, the Objective-C programming language, and the core frameworks. Before you know it, you'll not only have the skills to develop your own apps, you'll know how to sail through the process of submitting apps to the iTunes App Store. Whether you're a developer new to Mac programming or an experienced Mac developer r...
Design, code, and build amazing apps with Xcode 5 Thanks to Apple's awesome Xcode development environment, you can create the next big app for Macs, iPhones, iPads, or iPod touches. Xcode 5 contains gigabytes of great stuff to help you develop for both OS X and iOS devices - things like sample code, utilities, companion applications, documentation, and more. And with Xcode 5 Developer Reference, you now have the ultimate step-by-step guide to it all. Immerse yourself in the heady and lucrative w...
There are over four hundred thousand apps for the iPhone and tens of thousands of programmers creating them. Typically, apps are created by experienced developers. However, there are also great success stories of first-time developers, motivated by a great idea and the allure of making money on the App Store, who taught themselves how to create apps. Hello! iOS Development will cater to novice programmers and give them enough understanding of iPhone development to allow them to move on to m...
iOS and macOS Performance Tuning (Developer's Library)
by Marcel Weiher
In iOS and macOS™ Performance Tuning, Marcel Weiher drills down to the code level to help you systematically optimize CPU, memory, I/O, graphics, and program responsiveness in any Objective-C, Cocoa, or CocoaTouch program. This guide focuses entirely on performance optimization for macOS and iOS. Drawing on more than 25 years of experience optimizing Apple device software, Weiher identifies concrete performance problems that can be discovered empirically via measurement. Then, based on a deep...
The professional programmer’s Deitel® guide to iPhone® and iPad® app development using iOS® 8, Swift™, Xcode® 6, and Cocoa Touch® ¿ Billions of apps have been downloaded from Apple’s App Store! This book gives you everything you’ll need to start developing great iOS 8 apps quickly using Swift–Apple’s programming language of the future. You’ll also learn what makes a great app and how to publish your apps in the App Store. The book uses an app-driven approach–each new technology is discussed in t...
Everything you need to know to design, code, and build amazing apps Xcode 4 is Apple s newest version of the popular development suite for creating bleeding-edge OS X and iOS apps. Written by an experienced developer and Apple-focused journalist, this book not only covers developing for OS X but also for the entire family of iOS devices, including the iPhone , iPad, and iPod touch. You ll explore the newest tools for compiling, debugging, and finding and fixing common code errors so that you ca...
DESCRIPTION AngularJS has rapidly become the most popular web development framework for browser-based applications, but it's not a great solution for mobile apps. Ionic, an open source framework, blends the best features of AngularJS with Cordova (previously known as Phonegap) to package web applications into a native-quality mobile app. In other words, it allows users to build mobile apps using the web technologies they already know and love. Ionic does all the heavy lifting using CSS and Jav...
The book is written in a cookbook style, presenting examples in the style of recipes, allowing you to go directly to your topic of interest, or follow topics throughout a chapter to gain in-depth knowledge. This book is essential for C# and .NET developers with no previous experience in iOS development and Objective-C developers that want to make a transition to the benefits of MonoTouch and the C# language, for creating complete, compelling iPhone, iPod and iPad applications and deploying them...
Learning ObjectiveC by Developing iPhone Games
by Amy M Booker and Joseph D Walters
Written as a practical and engaging tutorial, this book guides you through the development of your own exciting, fully featured, games. If you are a beginner and an enthusiast who dreams about creating games and is in need of some additional inspiration and knowledge, then this book is for you. No programming experience is expected.
Beginning Xcode, Swift Edition will not only get you up and running with Apple's latest version of Xcode, but it also shows you how to use Swift in Xcode and includes a variety of projects to build. If you already have some programming experience with iOS SDK and Objective-C, but want a more in-depth tutorial on Xcode, especially Xcode with Apple’s new programming language, Swift, then Beginning Xcode, Swift Edition is for you. The book focuses on the new technologies, tools and features that A...
The Advanced IOS 6 Developer's Cookbook (Developer's Library)
by Erica Sadun
The Advanced iOS 6 Developer's Cookbook brings together reliable, proven solutions for cutting-edge iOS 6 development. World-renowned iOS expert Erica Sadun covers device-specific development, document/data sharing, Core Text, networking, image processing, onboard cameras, audio, Address Book, Core Location, GameKit,StoreKit, push notifications, and more. As in her previous bestselling iOS books, Sadun translates today's development best practices into working code, distilling key concepts int...
Core Data by Tutorials
by Aaron Douglas, Saul Mora, and Matthew Morey
iPhone User Interface Design Projects
by Joachim Bondo, David Barnard, Dan Burcaw, Tim Novikoff, Craig Kemper, Chris Parrish, Keith Peters, Jurgen Siebert, Eddie Wilson, and Brian Wilson
With over 100,000 iPhone applications and 125,000 registered iPhone developers, is it still possible to create a top-selling app that stands apart from the six-figure crowd? Of course, but you'll need more than a great idea and flawless code—an eye-catching and functional user interface design is essential. With this book, you'll get practical advice on user interface design from 10 innovative developers who, like you, have sat wondering how to best utilize the iPhone's minimal screen real estat...