Computational Science and its Applications
Computational science is a rapidly growing multidisciplinary field concerned with the design, implementation, and use of mathematical models to analyze and solve real-world problems. It is an area of science that spans many disciplines and which involves the development of models and allows the use of computers to perform simulations or numerical analysis to understand problems that are computational and theoretical. Computational Science and its Applications provides an opportunity for readers...
AI for Healthcare Robotics (AI for Everything)
by Eduard Fosch-Villaronga and Hadassah Drukarch
Provides for the first time a comprehensive, state-of-the-art overview of the different types of healthcare robots and the advances that AI brings them.Provides, in an easy and accessible way, essential basic information about the autonomy levels of surgery robots, which is novel. As such, could be very valuable to a broad community that ranges from legal scholars, ethicists, developers, policymakers, students, or non-specialists curious about the topic.
The Game Maker's Companion (Technology in Action)
by Jacob Habgood, Nana Nielsen, and Kevin Crossley
The Game Maker's Companion is the long-awaited sequel to The Game Maker's Apprentice. This book picks up where the last book left off, advancing your game development journey with some seriously impressive gaming projects. This time you'll learn how to make professional-quality platform games with solid collision detection and slick control mechanisms and you'll get acquainted with a long-lost icon of platform gaming history on the way. You'll go on to discover techniques to add depth and believ...
In the last decade, new displays have been developed at an ever-increasing pace: bulky cathode ray tubes have been replaced by flat panels and mobile phones, tablets, and navigation systems have proliferated. Seeing this explosion raises tantalizing questions about the future evolution of visual displays:Will printed displays be sold by the square
Want to develop games for Xbox 360 and Windows Phone 7? This hands-on book will get you started with Microsoft's XNA 4.0 development framework right away -- even if you have no experience developing games. Although XNA includes several key concepts that can be difficult for beginning web developers to grasp, Learning XNA 4.0 shortens the learning curve by walking you through the framework in a clear and understandable step-by-step format. Each chapter offers a self-contained lesson with illustra...
Game Design Workshop: Designing, Prototyping, and Playtesting Games. Gama Network Series.
by Tracy Fullerton and Chris Swain
Bring realism to your games by mastering post-processing effects and advanced shading techniques in Unity 2018Key FeaturesLearn the secrets of creating AAA quality shaders without writing long algorithmsMaster shader programming through easy-to-follow examplesCreate stunning visual effects that can be used in 3D gamesBook DescriptionSince their introduction to Unity, shaders have been seen as notoriously difficult to understand and implement in games. Complex mathematics has always stood in the...
Programming Microsoft(r) Visual C#(r) 2008: The Language
by Donis Marshall
Create a Simple 2D Platform Game and Learn to Code in the Process
by John Cochran
Mein Name ist Patricia Ich werde der Spionage und der Farbung von Tieren und Pflanzen beschuldigt
by Geschenk Kinder