Vulkan Insights
Vulkan is a new generation graphics API that provides high-efficiency, cross-platform access to modern GPUs used in a wide variety of devices from PCs and consoles to mobile phones and embedded platforms. The Vulkan API brings new levels of granularity to hardware accelerated graphics and compute programming. Driven by recent advances in hardware technology, Vulkan maximizes exposure to the low level elements of modern graphics cards. Vulkan targets high-performance realtime 3D graphics applicat...
Practical Rendering and Computation with Direct3D 11
by Jason Zink, Matt Pettineo, and Jack Hoxley
Direct3D 11 offers such a wealth of capabilities that users can sometimes get lost in the details of specific APIs and their implementation. While there is a great deal of low-level information available about how each API function should be used, there is little documentation that shows how best to leverage these capabilities. Written by active members of the Direct3D community, Practical Rendering and Computation with Direct3D 11 provides a deep understanding of both the high and low level con...
keep calm and watch detective Gavin how he will behave with plant and animals
by Vatertagsmart Detective
keep calm and watch detective Iker how he will behave with plant and animals
by Vatertagsmart Detective
Teach Yourself Visuallytm Photoshop Cs4
by Mike Wooldridge and Linda Wooldridge
Updated version of the bestselling 3ds Max book on the market Used by more than 150,000 people, and the winner of more than 65 industry awards, 3ds Max is the world's most popular animation modeling and rendering software for film, television, video games, and design visualization. 3ds Max Bible is the world's most popular book for getting the most out of the software. Whether a novice looking to create something immediately using the Quick Start tutorial, or an experienced 3ds Max user who simp...
Practical Numerical and Scientific Computing with MATLAB® and Python
by Eihab B. M. Bashier
Practical Numerical and Scientific Computing with MATLAB® and Python concentrates on the practical aspects of numerical analysis and linear and non-linear programming. It discusses the methods for solving different types of mathematical problems using MATLAB and Python. Although the book focuses on the approximation problem rather than on error analysis of mathematical problems, it provides practical ways to calculate errors. The book is divided into three parts, covering topics in numerical li...
Computer Bible Games for Microsoft Small Basic
by Philip Conrod and Lou Tylee
Mobile Device Game Development explores game development tools and practices for the rapidly growing mobile device market. The text uses the AppForge(r) MobileVB SDK and Paint Shop Pro(r) in conjunction with Visual Basic(r) to create games that can be played on numerous mobile game devices(e.g., Palm, Nokia, and PocketPC). The book and companion CD-ROM include tutorials and sample games to provide the reader with hands-on experience in creating games such as slot machines, card games, baseball,...
This book provides the reader with an understanding of what color is, where color comes from, and how color can be used correctly in many different applications. The authors first treat the physics of light and its interaction with matter at the atomic level, so that the origins of color can be appreciated. The intimate relationship between energy
Artificial Intelligence and Data Mining for Mergers and Acquisitions
by Debasis Chanda
The goal of this book is to present a modeling framework for the Virtual Organization that is focused on process composition. This framework uses Predicate Calculus Knowledge Bases. Petri Net-based modeling is also discussed. In this context, a Data Mining model is proposed, using a fuzzy mathematical approach, aiming to discover knowledge. A Knowledge-Based framework has been proposed in order to present an all-inclusive knowledge store for static and dynamic properties. Toward this direction,...
Dimensionality Reduction (Chapman & Hall/CRC Computer Science & Data Analysis)
by Miguel A. Carreira-Perpinan
Dimensionality reduction (DR) refers to the problem of projecting high-dimensional data onto a low-dimensional manifold so that relevant information is preserved. DR arises in many application areas where direct processing of the data is too costly. Through a machine-learning perspective that focuses on algorithms rather than theory, Dimensionality Reduction provides an overview of methods for DR including real-world applications taken from areas such as speech processing and computer vision. In...
Physics-based Animation
by Kenny Erleben, Jon Sporring, Knud Henriksen, and Henrik Dohlman
This book is written to teach students and practitioners the theory behind the mathematical models and techniques required for physics-based animation. It does not teach the basic principles of animation, but rather demonstrates how to transform theoretical techniques into practical skills. It details how the mathematical models are derived from physical and mathematical principles, and explains how these mathematical models are solved in an efficient, robust, and stable manner with a computer....
Essential CG Lighting Techniques (Focal Press Visual Effects & Animation)
by Darren Brooker
Illustrated in color throughout, this comprehensive text not only looks at the technical and theoretical aspects of becoming skilled at using the light tools available in 3D software, but also provides invaluable tutorials so you can explore these techniques in-depth. Lighting is a core CG skill that makes or breaks a 3D environment. Providing all you need to master this vital aspect of CG, this comprehensive guide looks at the key concepts that can be applied in any 3D package. Every ounc...