The Art of the Last of Us Part II Deluxe Edition
by Naughty Dog Naughty Dog
Follow Ellie's profound and harrowing journey of vengeance through an exhaustive collection of original art and intimate creator commentary in the full-color hardcover volume: The Art of The Last of Us Part II. Created in collaboration between Dark Horse Books and the developers at Naughty Dog, The Art of The Last of Us Part II offers extensive insights into the making of the long-awaited sequel to the award-winning The Last of Us. This deluxe edition also features an exclusive cover and slipc...
Go Beyond Strategy-Immerse yourself in the beautiful, ever-evolving, and dangerous world of Anthem with this Collector's Edition Guide from Prima Games! Compelling Interviews and Look Behind the Scenes: Hear from the talented minds behind Anthem!Exclusive Foreword from the Anthem team. Premium Hardcover Book: The gorgeous, exclusive design is a must have for any fan, and features the signatures of the entire development team! Comprehensive Walkthrough: We lead the way from start to finish-exp...
The Master Chief is back. The legendary super soldier returns in Halo Infinite. 343 Industries and Microsoft are building the biggest and most visually spectacular Halo yet. Halo Infinite debuts on the Xbox family of consoles, including Xbox Series X, Microsoft's latest and most powerful game console. To take full advantage of its prodigious graphical prowess, 343 Industries built an all-new, next-generation game engine, giving their world-class artists the tools and technology to realize the...
This beautiful art book features Shigenori Soejima's best work from the Persona 3 and Persona 4 games, as well as other projects such as Stella Deus and Momoiro Taisen Pairon. Also includes an exclusive interview with the artist himself!
Virtual cities are places of often-fractured geographies, impossible physics, outrageous assumptions and almost untamed imaginations given digital structure. This book, the first atlas of its kind, aims to explore, map, study and celebrate them. To imagine what they would be like in reality. To paint a lasting picture of their domes, arches and walls. From metropolitan sci-fi open worlds and medieval fantasy towns to contemporary cities and glimpses of gothic horror, author and urban planner Ko...
An oversized, full-color hardcover art book collecting concept art and creator commentary from the next chapter in Cal Kestis’ thrilling saga. Cal and his friends continue to evade the Empire’s clutches in the dark times following Order 66, but just as a hidden hope reveals itself, new dangers emerge and threaten to destroy everything that the young Jedi has fought to preserve. Explore the creation of the newest Star Wars Jedi adventure with a tome that intimately chronicles the game’s develop...
Blender is the world's premier open source 3D software, created by some of the best digital artists working in creative industries around the globe. This book will give those interested in this versatile and expansive tool all the information they will need as they start their journey into 3D. Beginning with the fundamentals of working with 3D, this thorough tutorial book will help you piece together a skill set that will have you creating stunning 3D character in no time at all. Four complete p...
Forms and Functions of Endings in Narrative Digital Games (Routledge Advances in Game Studies)
by Michelle Herte
This book looks closely at the endings of narrative digital games, examining their ways of concluding the processes of both storytelling and play in order to gain insight into what endings are and how we identify them in different media. While narrative digital games share many representational strategies for signalling their upcoming end with more traditional narrative media – such as novels or movies – they also show many forms of endings that often radically differ from our conventional und...
The Art of Halfbrick: Fruit Ninja, Jetpack Joyride and Beyond
by Sarah Rodriguez
Since 2001, the Australian game company Halfbrick Studios has been changing the mobile games scene. After seven years of making licensed games, Halfbrick took a chance and released Fruit Ninja to the world-- and the world became obsessed with slicing cartoon fruit. Propelling themselves forward on the smash success of Fruit Ninja, Halfbrick released even more games that took the gaming community by storm. Featuring art from Jetpack Joyride, Monster Dash, Dan the Man, and more, this art book expl...
A fanciful full-colored hardcover tome chronicling the development of the hotly anticipated video game Immortals Fenyx Rising(TM) from Ubisoft Entertainment The creative team of Ubisoft Quebec presents a fantastical world based on mythological tales, rife with creatures such as bestial minotaur, gigantic cyclops, evil chimera, ferocious harpies, and the terrifying Medusa. This volume offers an inside look at the craft behind that massive and magical land, wherein readers will find themselves ta...
Game Dev Stories: Interviews About Game Development and Culture Volumes 1 and 2 are a collection of interviews from renowned author David L. Craddock as he explores all corners of the video game industry. Collected from the author's archives, Game Dev Stories gathers conversations with individuals from all corners of the industry: Who they are, the paths they paved, and their contributions to this multibillion-dollar industry. This text offers viewpoints from well-known individuals like John Rom...
As the Cataclysm rips through Azeroth, Warchief Garrosh Hellscream orders the best warriors of the Horde to come forward and serve in a new army, lest their foes in the Alliance sense weakness and attack. We meet these warriors as they come forward - from very different lands, backgrounds, traditions...Will they be able to overcome their deep differences and work together to serve the Horde, especially when challenged by a powerful, unfamiliar race claiming to be the real rulers of Azeroth?
Heavensward -- The Art of Ishgard -Stone and Steel- (Final Fantasy XIV)
A beautiful new edition of the official art book for Final Fantasy XIV: Heavensward. Featuring hundreds of full-color illustrations and an exclusive bonus item code, this is a must-have for collectors and fans! Book one of a two-book set. (NOTE: E-book edition does not include bonus item code.) The Art of Ishgard -Stone and Steel- presents the concept art and planning images that became the foundation for the aesthetics of Final Fantasy XIV: Heavensward. Each page of this gorgeous, high-quality...
Follow Ellie's profound and harrowing journey of vengeance through an exhaustive collection of original art and intimate creator commentary in the full-color hardcover volume: The Art of The Last of Us Part II. Created in collaboration between Dark Horse Books and the developers at Naughty Dog, The Art of The Last of Us Part II offers extensive insights into the making of the long-awaited sequel to the award-winning The Last of Us.
Ever wondered how you could become a character designer for video games, film or animation? Veteran art director and concept artist Marc Taro Holmes shares proven methods for honing the skills and building the portfolio necessary to become a pro gaming artist. This is the first and only work-at-your-own pace home study program that teaches the crucial insider knowledge needed to break into the entertainment-design industry and develop your own style--all you need are a pencil, paper and your i...
An astonishing journey through the creation of the seminal role playing epic, officially available in English for the first time ever! This holy grail of Final Fantasy fandom is packed full of original concept art, process pieces, and notes from the original artists and designers chronicling the creation of these timeless games. Dark Horse and Square Enix are thrilled to offer the first of three volumes celebrating the entrancing lore and exciting development of the initial six entries into th...
Take home a piece of the Master Chief’s Mjolnir Mark VI Powered Assault Armor in the Art of Halo Infinite’s Deluxe Edition! The chest-plate slipcase holds the Art of Halo Infinite hard cover with an exclusive new cover that any member of the United Nation Space Command would find up to spec. Also contained within is a UNSC portfolio with landscape art on museum quality paper of the Master Chief enjoying a peaceful moment on the Halo Array. The Master Chief is back. The legendary super soldie...
Creating engaging and believable creature designs is a difficult and enjoyable task. The monsters, aliens and fantasy animals that grace our TV and cinema screens represent the hard work and dedication of a team of incredibly talented artists and designers. This book aims to unlock their world and introduce the fundamentals skills of creating movie quality designs. Covering key topics like animal anatomy and functionality as well as techniques to create unique and engaging designs, this expansiv...
Indie Games: The Origins of Minecraft, Journey, Limbo, Dead Cells, The Banner Saga and Firewatch
by Bounthavy Suvilay
Video games have grown exponentially in recent years and have captured the hearts of millions thanks to the success of titles such as Minecraft, Journey, Limbo, Dead Cells, The Banner Saga or Firewatch. To compete with the blockbusters, the independents have had to be massively creative and come up with innovative gameplay, top-notch writing, original graphic universes, and sumptuous soundtracks. INDIE GAMES pays homage to some of the greatest success stories in the world of independent vide...