Material Game Studies: A Philosophy of Analogue Play

Dr Chloe Germaine Buckley (Editor), Dr Paul Wake (Editor), Dr Chloe Germaine (Editor), Chloe Germaine (Editor), and Paul Wake (Editor)

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Book cover for Material Game Studies

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This is the first volume to apply insights from the material turn in philosophy to the study of play and games. At a time of renewed interest in analogue gaming, as scholars are looking beyond the digital and virtual for the first time since the inception of game studies in the 1990s, Material Game Studies not only supports the importance of the (re)turn to the analogue, but proposes a materiality of play more broadly.

Recognizing the entanglement of physical materiality with cultural meaning, the authors in this volume apply a range of theoretical approaches, from material eco-criticism to animal studies, to examine games and play as existing within worlds of matter. Different chapters focus on the material properties of board, card and role-playing games, how they are designed and made, how they are touched and played with, and how they connect with other human and nonhuman things.

Bringing together international scholars, Material Game Studies defines a new field of material game studies and demonstrates how it is a valuable addition to wider debates about the material turn and the place of embodied humans in a material world.
  • ISBN10 1350202711
  • ISBN13 9781350202719
  • Publish Date 1 December 2022
  • Publish Status Forthcoming
  • Publish Country GB
  • Publisher Bloomsbury Publishing PLC
  • Imprint Bloomsbury Academic
  • Format Hardcover
  • Pages 272
  • Language English