- After narrowly averting a city-wide disaster and thwarting the plans of the
Council of Thieves, the heroes must consult a legendary hag — the Mother
of Flies — who knows the many secrets of the thieves guild at the center
of so many problems in the city of Westcrown. With the crone's unsettling
advice, the heroes can infiltrate the trap-ridden headquarters of the Council of
Thieves, defeat the vampiric force within it, and lift the curse of the shadowy
menace from the beleaguered city. A Pathfinder adventure designed for
character levels 11-12- The Council of Thieves Adventure Path is the first to take full
advantage of the new Pathfinder Roleplaying Game rules, and works with
both the Pathfinder RPG and the standard 3.5 fantasy RPG rules
set.- This volume of Pathfinder also includes "The Ecology of the Thieves
Guild," a comprehensive guide on how thieves guilds work and how to use them
effectively in a campaign, including two sample thieves guilds from Korvosa and
Port Peril.
- ISBN10 1601251998
- ISBN13 9781601251992
- Publish Date 1 December 2009
- Publish Status Out of Print
- Out of Print 19 October 2016
- Publish Country US
- Imprint Paizo Publishing, LLC
- Format Paperback
- Pages 96
- Language English