Math for Game Developer

by Christopher Tremblay

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Book cover for Math for Game Developer

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Mathematics for Game Developers is just that-a math book designed specifically for the game developer, not the mathematician. As a game developer, you know that math is a fundamental part of your programming arsenal. In order to program a game that goes beyond the basics, you must first master concepts such as matrices and vectors. In this book, you will find some unique solutions for dealing with real problems youall face when programming many types of 3D games. Not only will you learn how to solve these problems, youall also learn why the solution works, enabling you to apply that solution to other problems. Youall also learn how to leverage software to help solve algebraic equations. Through numerous examples, this book clarifies how mathematical ideas fit together and how they apply to game programming.
  • ISBN10 1592004679
  • ISBN13 9781592004676
  • Publish Date 9 June 2004
  • Publish Status Out of Print
  • Out of Print 27 May 2015
  • Publish Country US
  • Publisher Cengage Learning, Inc
  • Imprint Premier Press
  • Pages 644
  • Language English