Iterate: Ten Lessons in Design and Failure (The MIT Press)

by John Sharp and Colleen Macklin

Steven Davis (Illustrator), Yu Jen Chen (Illustrator), Tuba Ozkan (Illustrator), and Carla Molins Pitarch (Illustrator)

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How to confront, embrace, and learn from the unavoidable failures of creative practice; with case studies that range from winemaking to animation.

Failure is an inevitable part of any creative practice. As game designers, John Sharp and Colleen Macklin have grappled with crises of creativity, false starts, and bad outcomes. Their tool for coping with the many varieties of failure: iteration, the cyclical process of conceptualizing, prototyping, testing, and evaluating. Sharp and Macklin have found that failure—often hidden, covered up, a source of embarrassment—is the secret ingredient of iterative creative process. In Iterate, they explain how to fail better.

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  • ISBN10 026203963X
  • ISBN13 9780262039635
  • Publish Date 7 May 2019
  • Publish Status Out of Print
  • Out of Print 22 February 2024
  • Publish Country US
  • Publisher MIT Press Ltd
  • Imprint MIT Press