"Game Art" analyzes everything that goes into designing and building a successful videogame. Every stage of the process is dissected and examined-from initial concepts, sketches, and storylines, through early prototypes built for testing gameplay, to the full-scale production of all the component elements-script, storyboards, screenplay, graphics, video, music, sound effects, code, and so on. It lifts the lid on a number of typical game-development studios and explains what every member of the creative team does, including how their roles interact and overlap. "Game Art" features Q&A interviews with some of the world's leading game designers, artists, programmers, and production gurus, painting a comprehensive picture of what it is like to design and build a modern videogame.
- ISBN10 1592006116
- ISBN13 9781592006113
- Publish Date 1 April 2005
- Publish Status Out of Print
- Out of Print 12 June 2015
- Publish Country US
- Publisher Cengage Learning, Inc
- Imprint Premier Press
- Format Paperback
- Pages 224
- Language English