This is a practical and witty guide to the core competencies client/server and GUI designers really need - and the analysis and design techniques that really work.KEY TOPICS:The book lays the foundation for successful client/server and GUI analysis and design, presenting a universal methodology and practical techniques that all developers can use, regardless of the environment they work in. It helps analysts and users work together to define precisely measurable business objectives, explains event and information modeling in simple language, and shows in detail how to use models in successful design. It presents new guidance on client/server architectures, including hardware tiers, software layers, replication, and the pros and cons of fat clients vs. fat servers. The book also includes a detailed case study that builds on the techniques covered in this book to construct a real-world order entry and invoicing system. And don't miss "Dave's Top Ten Myths of Client/Server Development!"MARKET:Critical reading for developers, analysts, project managers, senior IT managers, testers, information architects, GUI developers, and other software professionals responsible for the success of a client/server project.
- ISBN10 013521758X
- ISBN13 9780135217580
- Publish Date 18 July 1997
- Publish Status Out of Print
- Out of Print 28 January 2021
- Publish Country US
- Publisher Pearson Education Limited
- Imprint Addison Wesley
- Format Paperback
- Pages 544
- Language English