Developing graphical user interfaces (GUI) that are user-friendly is difficult, with most programmers unable to differentiate a superior GUI from a mediocre or a terrible one. The developer's tools are so powerful and offer so many options that the tendency is to use as much as possible, resulting in great modern art, but unfriendly user interfaces. Developers must know how people perceive information on a computer screen, before they are able to design truly user-friendly interfaces. This interdisciplinary text lays out clear guidelines that enable programmers to develop and design superior GUIS. Explaining how the eye reacts to colours, cascading windows and text placement, as well as using dozens of examples of both well and poorly designed screens, programmers should find this text a useful reference.
- ISBN10 0471606685
- ISBN13 9780471606680
- Publish Date 18 February 1994 (first published 15 November 1993)
- Publish Status Out of Stock
- Out of Print 30 July 1997
- Publish Country US
- Imprint John Wiley & Sons Inc
- Format Paperback
- Pages 416
- Language English