Gaming and Simulations: Concepts, Methodologies, Tools and Applications unites fundamental research on the history, current directions, and implications of gaming at individual and organizational levels. This three-volume reference explores all facets of game design and application and describes how this emerging discipline informs and is informed by society and culture.
- ISBN13 9781609601959
- Publish Date 30 November 2010 (first published 1 January 2010)
- Publish Status Active
- Publish Country US
- Imprint IGI Global
- Edition Three Volumes
- Format Hardcover
- Pages 1635
- Language English