XML in Flash

by Craig Swann and Gregg Caines

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XML in Flash is an excellent introduction to creating state-of-the-art Flash applications with XML. XML is quickly becoming the most popular way to store and manage data. Flash's XML Socket makes it possible to network Flash front-ends to an application server. This allows developers to use a Flash interface for applications such as message boards, real-time chats, surveys, news feeds, and games.

XML in Flash begins by illustrating the basics of XML and the Flash XML Object. In Part I, Flash is used as a teaching aid as you learn the basics of Flash/XML integration. Part II covers how Flash works with middleware languages, such as PHP and ASP, as well as performance and optimization. You will also create a Flash message board with a database. Part III delves into the advantages of XMLSocket. Hands-on projects include creating a stock market ticker to receive XML data from servers. Finally, the appendixes include invaluable reference information on XML, XMLNode objects, and XMLSocket objects, as well as Frequently Asked Questions.

The example applications also illustrate the key concepts necessary for understanding the Flash/XML relationship. You will be able to use the applications on the accompanying Web site regardless of whether or not you spend the time to read and learn about their inner workings.

  • ISBN10 067232315X
  • ISBN13 9780672323157
  • Publish Date 10 January 2002 (first published 3 January 2002)
  • Publish Status Active
  • Out of Print 23 April 2023
  • Publish Country US
  • Publisher Macmillan Computer Publishing (a Pearson Education company)
  • Imprint Sams Publishing
  • Format Paperback
  • Pages 360
  • Language English