Fundamentals of Audio and Video Programming for Games

by - Microsoft Corporation and Mike Wasson

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Book cover for Fundamentals of Audio and Video Programming for Games

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Deliver console-rocking sound, music, and video effects to your games with this all-in-one toolkit for C++ game programmers. Load the CD-and experience Microsoft's Digital Media developers at play, learning how to use Microsoft DirectX 9 technologies to produce amazing, professional-quality effects. From mixing and moving sounds around a 3-D space to taking video to the third dimension, you get expert insights and performance tips direct from the developers, along with a game-ready arsenal of code, copyright-free audio and video, and ready-to-use effects on CD. It's everything you need to fuel your creativity-and take your game players to spectacular new 3-D worlds!

Discover how to:

Mix mono, stereo, and 3D sound-and add special effects Create reverb and other environmental sound effects Stream multiple sounds, create buffers, and get tips for optimizing audio performance Seamlessly render video cut scenes onto 3D animations Add textures to video and create fades, zooms, picture-in-picture, fly-ins, and more Learn video mixing techniques-and write your own compositors to invent one-of-a-kind effects Control hue, saturation, contrast, and brightness settings for video Create AVI movies from Direct3D animation Produce professional-quality content from raw audio and videoGet code, special effects files, and eBook on CD

CD Features:

Reusable C++ source code Seven DirectSound samples, including High5, Cacophony, and Rumpus 3D SFX Nine DirectShow samples, including TeeVee, Puzzle, AlphaBurst, and Pixellator Tool to create 5.1 or 6.1 sounds from mono or stereo wave files Catalog of copyright-free audio and video Fully searchable eBook

For customers who purchase an ebook version of this title, instructions for downloading the CD files can be found in the ebook.

  • ISBN10 073561945X
  • ISBN13 9780735619456
  • Publish Date 15 October 2003
  • Publish Status Out of Print
  • Out of Print 22 May 2014
  • Publish Country US
  • Imprint Microsoft Press,U.S.
  • Pages 400
  • Language English