Studying Videogames is the first book to look at videogames as media texts. Written specifically for advanced level/undergraduate students it covers a broad range of games, industry contexts, and research findings. The book challenges conventional media-analysis approaches; sets out the history, present, and future of games; and interrogates claims about their "social effects." Featuring student activities, interviews with key players in the industry, and an extended case study of the Grand Theft Auto cycle, Studying Videogames seriously engages with this powerful media.
- ISBN10 1903663857
- ISBN13 9781903663851
- Publish Date 20 August 2008
- Publish Status Active
- Publish Country GB
- Publisher Liverpool University Press
- Imprint Auteur Publishing
- Format Hardcover
- Pages 192
- Language English