Computers are used in every part of science from ecology to particle physics. This introduction to computer science continually reinforces those ties by using real-world science problems as examples. Anyone who has taken a high school science class will be able to follow along as the book introduces the basics of programming, then goes on to show readers how to work with databases, download data from the web automatically, build graphical interfaces, and most importantly, how to think like a professional programmer. Topics covered include: basic elements of programming from arithmetic to loops and if statements; using functions and modules to organize programs; using lists, sets, and dictionaries to organize data; designing algorithms systematically; debugging things when they go wrong; creating and querying databases; building graphical interfaces to make programs easier to use; and, object-oriented programming and programming patterns.
- ISBN10 1680503022
- ISBN13 9781680503029
- Publish Date 6 December 2017 (first published 1 May 2009)
- Publish Status Active
- Imprint Pragmatic Bookshelf
- Edition 3rd ed.
- Format eBook
- Pages 412
- Language English