An Introduction to Unreal Engine 4

by Andrew Sanders

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Book cover for An Introduction to Unreal Engine 4

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This book serves as an introduction to the level design process in Unreal Engine 4. By working with a number of different components within the Unreal Editor, readers will learn to create levels using BSPs, create custom materials, create custom Blueprints complete with events, import objects, create particle effects, create sound effects and combine them to create a complete playable game level. The book is designed to work step by step at the beginning of each chapter, then allow the reader to complete similar tasks on their own to show an understanding of the content. A companion website with project files and additional information is included.
  • ISBN10 1138427446
  • ISBN13 9781138427440
  • Publish Date 27 July 2017 (first published 20 September 2016)
  • Publish Status Active
  • Publish Country GB
  • Publisher Taylor & Francis Ltd
  • Imprint CRC Press
  • Format Hardcover
  • Pages 270
  • Language English