Book 1

Chaos has come to the northern kingdom of Delranan. King Badron's house is invaded; his son murdered and his daughter kidnapped. Badron's desire for revenge pushes the north into a long anticipated war. Confident of neighboring Rogscroft's involvement in the attack, Badron orders his feared Wolfsreik, an army without equal, to attack and destroy his enemies. The ship The Sea Wolf returns to Delranan during the night of the attack and is quickly hired to hunt down and return the princess: dead or alive. Mercenaries and sell swords answer his call; none stranger than the seemingly feeble old Anienam Keiss, a man claiming to be the last living wizard and hiding the failures from a dark past and the mysterious warrior woman from the deep southern jungles: Rekka Jel. She comes with a dire warning. A dread evil has awakened and threatens to consume Malweir in a wave of fury. It begins in Delranan.


Book 2

War has come to the North. The kingdoms of Rogscroft and Delranan are engaged in a bitter struggle that can only result in the total annihilation of an entire kingdom. Yet while the opposing armies battle, a new threat approaches that may tip the balance of power and give King Badron total control. Seeking new evidence of the Dae'shan, the last surviving wizard, Anienam Keiss, believes Bahr and the others are all that stand in the way of the dark gods' return to Malweir. Bahr and his beleaguered band of allies search for an ancient book said to contain the whereabouts of the mythical Blud Hamr. The Dae'shan continue to manipulate the politics of the northern kingdoms from within the shadows, eager to drive the balance between light and good irrevocably evil. Once that balance is undone the way will be open for the dark gods to return and claim Malweir as their own once again. Darkness approaches as the flames of war burn brighter. One king shall stand. One shall fall.

Book 3

The crusade in the northern kingdoms advances at a frightening pace. Armies of Men and Goblins clash on snow barren fields, locked in the brutal struggle for nothing else but survival. One shall stand. One shall fall. King Badron has conquered Rogscroft and claimed the throne for his own but all is not well. His enemies are scattered, divided, but a new effort is underway to sweep Rogscroft clear of all invading armies.
Under the influences of the Dae'shan, Harnin methodically transforms Delranan into a kingdom of depravity and murder. His agents pursue the rebellion, driving them all to new acts of violence and desperation. Bahr and his band of heroes departs fabled Venheim in search of the Blud Hamr: the sole weapon capable of halting the dark gods' aggression for good. The city of Trennaron is far to the south and in order to reach it the heroes must travel through the Dwarf lands of Drimmen Delf where they stumble upon a civil war. Hope fades as the heroes begin to realize how difficult their task is.

Book 4

Empire of Bones

by Christian Warren Freed

Published 22 April 2017
Chaos rages across the northern kingdoms. Rogscroft has fallen, sacked by the combined might of the Wolfsreik and Goblin armies. Delranan is consumed with civil war as a small group of rebels seeks to overthrow Harnin One Eye and restore order. The Wolfsreik betrays King Badron, joining with the young King Aurec. Amar Kit'han and the Dae'shan, agents of the dark gods, struggle to achieve their goal of releasing their masters back into Malweir. Their manipulations reach deep across the north. Each death provides the anguish needed to activate the Olagath Stone and open the portal between dimensions. Blinded to the rest of the world, Bahr and his group of reluctant heroes venture south into the Jungles of Brodein. Nestled deep in the jungle lies the mythical city of Trennaron and the Blud Hamr. Exhausted, they are confronted with knowledge beyond any of their comprehension. Armies gather. Brother turns on brother, and the struggle for the very soul of the world continues.

Book 5

Blud Hamr in hand, Bahr and his mixed band of warriors begin their long journey home in the hopes of ending the oppression of the dark gods. Unknown to them, events are in motion that will forever change the face of the world. Armies have been assembled and now march on the already beleaguered kingdom of Delranan. Dwarves under King Thord encounter the largest Goblin army ever recorded, an army not even the mighty Dwarven cannons can defeat alone. Elves and Minotaurs join the army of Drimmen Delf as it prepares to head west. Finding and stopping the Goblins is their only task. Across the mountains, Badron returns home and attempts to regain his crown even as the combined armies of Rogscroft, the Pell Darga, and his very own Wolfsreik begin operations to remove Harnin One-Eye from power and end the long war in the north. Watching events unfold from his position in the ruins of Arlevon Gale, Amar Kit'han prepares for the ritual that will unleash the dark gods upon Malweir and bring the world into ruin.

Book 6

All armies, both enemy and ally, converge on the beleaguered kingdom of Delranan. All unwittingly approaching the seminal moment in the future of the world. The ruins of Arlevon Gale are ripe with activity as the vile Dae'shan prepare to open the portal between dimensions and finally release the dark gods. Should they succeed, all life will be devoured. Bahr must struggled through personal conflict as he leads his team across the kingdom that should have been his. Scenes of epic destruction greet his every step, leading him to fear for his people. He must place is trust in the hands of others, a fact he'd spent a lifetime avoiding. Nothing matters now except for getting the Giant Groge into the ruins where he can destroy the Olagath Stone and end the looming threat. The inevitable battle at Arlevon Gale will decide the fate of the entire world. Armies will clash. Men will fall. Soon the dead will outnumber the living. Malweir will never be the same again.