Guild Specialists
2 primary works • 5 total works
Book 2
Celebes Sea, May 1920: Battered by a typhoon, the Expedient is shipwrecked on a volcanic island. No radio, no rescue, no escape. Doug and Becca MacKenzie's search for their missing parents must wait; but what part did the mysterious Guild play in their disappearance? And what is their uncle, Captain MacKenzie, really searching for? Will the strange riddle Doug and Becca unearth be the key to the dark secrets of the Guild and a means to escaping the island?
Book 3
"Book Three of The Guild Trilogy": the adventure continues and the stakes are higher than ever. "Book Three of The Guild Trilogy" finds Becca and Doug back at their old family home in Lucknow, India, where they discover research papers containing clues to their missing parents' expedition route and to the location of Ur-Can - the fabled Storm City. Soon they are on a perilous journey to the Takla Makan desert, racing against the enemy by steam train, riverboat, and airship across the Himalayas. But the race is on to take control of Ur-Can - ancient source of power and threat to the security of the planet. Can Becca, Doug and the Guild get there in time? And has their quest taught them enough to solve the final mystery of Storm City, or will they find their parents only to lose them again for ever?
This work is set in Shanghai, in 1920. While on board the Expedient, Doug and Becca MacKenzie stumble across an amazing secret. What unfolds is a story of two young people caught up in an astonishing adventure and a story of an ancient order created to protect the world from evil. Using a remarkable archive of documents, the extraordinary events that took place so many years ago have been painstakingly reconstructed for the very first time.