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Tessellation of Trimmed NURBS Surfaces using Multipass Shader Algorithms on the GPU
by
Mark Geiger
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Tessellation of Trimmed NURBS Surfaces using Multipass Shader Algorithms on the GPU
by
Mark Geiger
0 ratings • 0 reviews • 0 shelved
This Edition
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ISBN10
3668209324
ISBN13
9783668209329
Publish Date
12 July 2016
Publish Status
Active
Imprint
Grin Verlag
Format
Paperback (US Trade)
Pages
98
Language
English