Integrating hands-on guidance with theoretical game design concepts, this book gives readers a solid foundation in game development. Suitable for beginners, hobbyists, and aspiring indie developers, the book shows how to use the sophisticated yet user-friendly HTML5-based game engine Construct 2 to develop and release polished, two-dimensional games on a multitude of different platforms. It also covers the foundational knowledge of game analysis and design. Sample Construct 2 project files for the games designed in the book are available on the author's website.
- ISBN13 9781482216622
- Publish Date 27 March 2014
- Publish Status Active
- Publish Country US
- Publisher Taylor & Francis Inc
- Imprint A K Peters
- Format eBook
- Pages 266
- Language English