Beginning Java Game Programming

by Jonathan S. Harbour

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Book cover for Beginning Java Game Programming

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Are you serious about learning how to create real, Java-based games for fun and sharing? Do you have a basic understanding of the Java programming language? If you've answered yes, then you are ready to get started building web-based 2D games from scratch using the latest version of the Java Development Kit! "Beginning Java Game Programming, Second Edition" is a hands-on guide that is perfect for beginner-level game programmers who want to quickly and easily learn how to create games using Java. Written in simple language, the book teaches each new skill using engaging tutorials, followed by end-of-chapter questions and exercises to help reinforce what you've just learned. Each chapter builds upon the previous ones, allowing you to repeat and practice the techniques covered. You'll begin with the basics of writing a simple 2D game using vector graphics, move on to utilizing Java's advanced 2D library to add animation and sound effects, and end by creating a professional, sprite-based game full of interesting artwork and details that you can share with others on your own website!
  • ISBN10 1598634763
  • ISBN13 9781598634761
  • Publish Date 4 January 2008
  • Publish Status Active
  • Publish Country US
  • Publisher Cengage Learning, Inc
  • Imprint Delmar Cengage Learning
  • Pages 368
  • Language English